A Study on User's Perception towards Learner-generated Comics
Similar to computer games which are formerly intended copiously for amusement purpose, the adoption of comics in education has also been a subject of great interest among the scientific community. An abundance of research have been conducted on the cognitive and affective effects of comics in the p...
Main Authors: | Farah Nadia Azman, Syamsul Bahrin Zaibon, Norshuhada Shiratuddin |
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Format: | Article |
Language: | English |
Published: |
EconJournals
2016-12-01
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Series: | International Review of Management and Marketing |
Online Access: | https://www.econjournals.com/index.php/irmm/article/view/3907 |
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