Straightness solution of the fully mechanized working face based on VR and DT technology

The straightness problem is one of the neck problems in the intelligent construction of the fully mechanized working face. The key to solve this problem is to obtain the position and posture of the scraper conveyor or hydraulic support group. At present, most of the research on the straightness of f...

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Main Authors: YAN Zewen, XIE Jiacheng, LI Suhua, SHEN Weidong, WANG Yirong, WANG Xuewen
Format: Article
Language:zho
Published: Editorial Department of Industry and Mine Automation 2023-02-01
Series:Gong-kuang zidonghua
Subjects:
Online Access:http://www.gkzdh.cn/article/doi/10.13272/j.issn.1671-251x.18066
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author YAN Zewen
XIE Jiacheng
LI Suhua
SHEN Weidong
WANG Yirong
WANG Xuewen
author_facet YAN Zewen
XIE Jiacheng
LI Suhua
SHEN Weidong
WANG Yirong
WANG Xuewen
author_sort YAN Zewen
collection DOAJ
description The straightness problem is one of the neck problems in the intelligent construction of the fully mechanized working face. The key to solve this problem is to obtain the position and posture of the scraper conveyor or hydraulic support group. At present, most of the research on the straightness of fully mechanized working face is to discuss the straightness of hydraulic support and scraper conveyor separately. There are problems such as high cost and difficulty in implementation. In order to solve this problem, based on virtual reality(VR) and digital twin(DT) technology, the method to solve the straightness problem of the fully mechanized working face is explored. The hydraulic support, floating connection mechanism and scraper conveyor are considered as a whole system. The straightness solution framework of the fully mechanized working face is built. There are mainly five steps: mechanism analysis, model construction, fusion deduction, reconstruction monitoring and predictive control. It is pointed out that the key to the analysis of the relative position relationship of the fully mechanized supporting equipment is the floating connection mechanism connecting the hydraulic support base and the scraper conveyor. According to the motion characteristics of the floating connection mechanism, it is simplified into a robot model and solved by forward and reverse motion. According to the real coal seam environment, the motion simulation model of fully mechanized mining support equipment based on joints is established in Unity3D, and the VR scene is constructed to realize virtual and real mapping. Through non-contact visual sensor, virtual sensor, virtual-real fusion and other technologies, the information of sensor and point cloud are fused to perform the position and posture deduction of support equipment. Using the technology of virtual and reality interaction, combined with a real physical scenario, a DT system is constructed to achieve virtual monitoring of the fully mechanized working face. The travel distance required to ensure straightness is predicted in the virtual scene and fed back to the physical scene for straightness control.
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spelling doaj.art-e8d9a9ab4e0142e2966e7228995e64662023-03-17T00:55:48ZzhoEditorial Department of Industry and Mine AutomationGong-kuang zidonghua1671-251X2023-02-01492313710.13272/j.issn.1671-251x.18066Straightness solution of the fully mechanized working face based on VR and DT technologyYAN ZewenXIE JiachengLI SuhuaSHEN WeidongWANG YirongWANG XuewenThe straightness problem is one of the neck problems in the intelligent construction of the fully mechanized working face. The key to solve this problem is to obtain the position and posture of the scraper conveyor or hydraulic support group. At present, most of the research on the straightness of fully mechanized working face is to discuss the straightness of hydraulic support and scraper conveyor separately. There are problems such as high cost and difficulty in implementation. In order to solve this problem, based on virtual reality(VR) and digital twin(DT) technology, the method to solve the straightness problem of the fully mechanized working face is explored. The hydraulic support, floating connection mechanism and scraper conveyor are considered as a whole system. The straightness solution framework of the fully mechanized working face is built. There are mainly five steps: mechanism analysis, model construction, fusion deduction, reconstruction monitoring and predictive control. It is pointed out that the key to the analysis of the relative position relationship of the fully mechanized supporting equipment is the floating connection mechanism connecting the hydraulic support base and the scraper conveyor. According to the motion characteristics of the floating connection mechanism, it is simplified into a robot model and solved by forward and reverse motion. According to the real coal seam environment, the motion simulation model of fully mechanized mining support equipment based on joints is established in Unity3D, and the VR scene is constructed to realize virtual and real mapping. Through non-contact visual sensor, virtual sensor, virtual-real fusion and other technologies, the information of sensor and point cloud are fused to perform the position and posture deduction of support equipment. Using the technology of virtual and reality interaction, combined with a real physical scenario, a DT system is constructed to achieve virtual monitoring of the fully mechanized working face. The travel distance required to ensure straightness is predicted in the virtual scene and fed back to the physical scene for straightness control.http://www.gkzdh.cn/article/doi/10.13272/j.issn.1671-251x.18066fully mechanized working facestraightness controldigital twinvirtual realityvirtual and reality mappingvirtual and reality interaction
spellingShingle YAN Zewen
XIE Jiacheng
LI Suhua
SHEN Weidong
WANG Yirong
WANG Xuewen
Straightness solution of the fully mechanized working face based on VR and DT technology
Gong-kuang zidonghua
fully mechanized working face
straightness control
digital twin
virtual reality
virtual and reality mapping
virtual and reality interaction
title Straightness solution of the fully mechanized working face based on VR and DT technology
title_full Straightness solution of the fully mechanized working face based on VR and DT technology
title_fullStr Straightness solution of the fully mechanized working face based on VR and DT technology
title_full_unstemmed Straightness solution of the fully mechanized working face based on VR and DT technology
title_short Straightness solution of the fully mechanized working face based on VR and DT technology
title_sort straightness solution of the fully mechanized working face based on vr and dt technology
topic fully mechanized working face
straightness control
digital twin
virtual reality
virtual and reality mapping
virtual and reality interaction
url http://www.gkzdh.cn/article/doi/10.13272/j.issn.1671-251x.18066
work_keys_str_mv AT yanzewen straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology
AT xiejiacheng straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology
AT lisuhua straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology
AT shenweidong straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology
AT wangyirong straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology
AT wangxuewen straightnesssolutionofthefullymechanizedworkingfacebasedonvranddttechnology