A Comparative Study of Interaction Time and Usability of Using Controllers and Hand Tracking in Virtual Reality Training
Virtual Reality (VR) technology is frequently applied in simulation, particularly in medical training. VR medical training often requires user input either from controllers or free-hand gestures. Nowadays, hand gestures are commonly tracked via built-in cameras from a VR headset. Like controllers, h...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2021-09-01
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Series: | Informatics |
Subjects: | |
Online Access: | https://www.mdpi.com/2227-9709/8/3/60 |