Mobile Gamers versus Non-gamer students’ endurance levels via Beep and 3-minute step test

Background and Study Aim. College students’ activity levels are considerably affected by mobile gaming, according to multiple studies. There have, however, been no studies done to date comparing gamers and non-gamers in terms of their levels of endurance. This present study employed beep and 3-minut...

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Bibliographic Details
Main Authors: Joseph Lobo, Bryan Dale Bernardo
Format: Article
Language:English
Published: IP Iermakov S.S. 2023-01-01
Series:Pedagogy of Physical Culture and Sports
Subjects:
Online Access:https://sportpedagogy.org.ua/index.php/ppcs/article/view/2102