PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS
The research was classroom action research that aims to describe the implementations of TGT learning to increased the activity and learning outcomes of fourth grades in SDN Sidokaton Kudu Jombang. The research did on two cycles. Each of the cycle consisted of four meetings. The date collected throug...
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Format: | Article |
Language: | English |
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Pascasarjana Universitas Negeri Malang
2017-09-01
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Series: | Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan |
Subjects: | |
Online Access: | http://journal.um.ac.id/index.php/jptpp/article/view/9935 |
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author | Tiyas Puji Rahayu Wahjoedi Wahjoedi Sudarmiatin Sudarmiatin |
author_facet | Tiyas Puji Rahayu Wahjoedi Wahjoedi Sudarmiatin Sudarmiatin |
author_sort | Tiyas Puji Rahayu |
collection | DOAJ |
description | The research was classroom action research that aims to describe the implementations of TGT learning to increased the activity and learning outcomes of fourth grades in SDN Sidokaton Kudu Jombang. The research did on two cycles. Each of the cycle consisted of four meetings. The date collected through observation sheets of students activity and the test results of students learning. The results of the research which an increased of the students activity in the first cycle of 70% students is active and very active and increased in the second cycle of 90%. The result of classical learning competences in the first cycle of 65% increased in the second cycle of 85%.
Penelitian ini adalah penelitian tindakan kelas yang bertujuan mendeskripsikan penerapan pembelajaran TGT untuk meningkatkan aktivitas dan hasil belajar siswa kelas IV SDN Sidokaton Kudu, Jombang. Penelitian dilaksanakan dalam dua siklus. Setiap siklus terdiri atas empat pertemuan. Pengumpulan data melalui hasil observasi aktivitas siswa dan tes hasil belajar siswa. Hasil penelitian menunjukkan peningkatan aktivitas belajar siklus I sebesar 70% siswa aktif dan sangat aktif meningkat siklus II sebesar 90%. Ketuntasan belajar klasikal siswa siklus I sebesar 65% meningkat siklus II sebesar 85%. |
first_indexed | 2024-12-16T09:47:03Z |
format | Article |
id | doaj.art-eb153321293241b9bfd13ae53df9b9b3 |
institution | Directory Open Access Journal |
issn | 2502-471X |
language | English |
last_indexed | 2024-12-16T09:47:03Z |
publishDate | 2017-09-01 |
publisher | Pascasarjana Universitas Negeri Malang |
record_format | Article |
series | Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan |
spelling | doaj.art-eb153321293241b9bfd13ae53df9b9b32022-12-21T22:36:09ZengPascasarjana Universitas Negeri MalangJurnal Pendidikan: Teori, Penelitian, dan Pengembangan2502-471X2017-09-012910.17977/jptpp.v2i9.99356890PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENSTiyas Puji Rahayu0Wahjoedi Wahjoedi1Sudarmiatin Sudarmiatin2Pendidikan Dasar Pascasarjana Universitas Negeri MalangPendidikan Dasar Pascasarjana Universitas Negeri MalangPendidikan Dasar Pascasarjana Universitas Negeri MalangThe research was classroom action research that aims to describe the implementations of TGT learning to increased the activity and learning outcomes of fourth grades in SDN Sidokaton Kudu Jombang. The research did on two cycles. Each of the cycle consisted of four meetings. The date collected through observation sheets of students activity and the test results of students learning. The results of the research which an increased of the students activity in the first cycle of 70% students is active and very active and increased in the second cycle of 90%. The result of classical learning competences in the first cycle of 65% increased in the second cycle of 85%. Penelitian ini adalah penelitian tindakan kelas yang bertujuan mendeskripsikan penerapan pembelajaran TGT untuk meningkatkan aktivitas dan hasil belajar siswa kelas IV SDN Sidokaton Kudu, Jombang. Penelitian dilaksanakan dalam dua siklus. Setiap siklus terdiri atas empat pertemuan. Pengumpulan data melalui hasil observasi aktivitas siswa dan tes hasil belajar siswa. Hasil penelitian menunjukkan peningkatan aktivitas belajar siklus I sebesar 70% siswa aktif dan sangat aktif meningkat siklus II sebesar 90%. Ketuntasan belajar klasikal siswa siklus I sebesar 65% meningkat siklus II sebesar 85%.http://journal.um.ac.id/index.php/jptpp/article/view/9935activitylearning outcomestgtaktivitashasil belajartgt |
spellingShingle | Tiyas Puji Rahayu Wahjoedi Wahjoedi Sudarmiatin Sudarmiatin PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan activity learning outcomes tgt aktivitas hasil belajar tgt |
title | PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS |
title_full | PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS |
title_fullStr | PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS |
title_full_unstemmed | PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS |
title_short | PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA MELALUI PEMBELAJARAN TEAMS GAMES TOURNAMENS |
title_sort | peningkatan aktivitas dan hasil belajar siswa melalui pembelajaran teams games tournamens |
topic | activity learning outcomes tgt aktivitas hasil belajar tgt |
url | http://journal.um.ac.id/index.php/jptpp/article/view/9935 |
work_keys_str_mv | AT tiyaspujirahayu peningkatanaktivitasdanhasilbelajarsiswamelaluipembelajaranteamsgamestournamens AT wahjoediwahjoedi peningkatanaktivitasdanhasilbelajarsiswamelaluipembelajaranteamsgamestournamens AT sudarmiatinsudarmiatin peningkatanaktivitasdanhasilbelajarsiswamelaluipembelajaranteamsgamestournamens |