Software tools for organization and support of distance learning game system «3Ducation»
The article discusses the architecture and the structural scheme of distance learning system «3Ducation», as well as the purpose and capabilities of all its constituent software components, describes its main features. The system «3Ducation» is built on two pillars: the game approache and technologi...
Main Authors: | L. S. Zelenko, D. A. Konopelkin, V. S. Ivanov, A. O. Grigoriev, A. E. Semenov, M. A. Savachaev, E. E. Poberezkin |
---|---|
Format: | Article |
Language: | English |
Published: |
Ivannikov Institute for System Programming of the Russian Academy of Sciences
2018-10-01
|
Series: | Труды Института системного программирования РАН |
Subjects: | |
Online Access: | https://ispranproceedings.elpub.ru/jour/article/view/658 |
Similar Items
-
A Glance into Virtual Reality Development Using Unity
by: Cosmina ISAR
Published: (2018-01-01) -
Physical simulation in real-time 3D games /
by: 295468 Hamimah Ujir, et al.
Published: (2003) -
Building interactive worlds in 3D : virtual sets and pre-visualization for games, film and the web /
by: 407280 Gauthier, Jean-Marc
Published: (2005) -
Implementation of Virtual Reality in Game Platformer
by: Heri Suharyadi, et al.
Published: (2020-01-01) -
Building interactive worlds in 3D [compact disc] : virtual sets and pre-visualization for games, film and the web /
by: 407280 Gauthier, Jean-Marc
Published: (2005)