Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
ADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic...
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Elsevier
2024-03-01
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Serija: | Heliyon |
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Online dostop: | http://www.sciencedirect.com/science/article/pii/S2405844024025866 |
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author | Miguel A. Teruel Javier Sanchis Nicolás Ruiz-Robledillo Natalia Albaladejo-Blázquez Rosario Ferrer-Cascales Juan Trujillo |
author_facet | Miguel A. Teruel Javier Sanchis Nicolás Ruiz-Robledillo Natalia Albaladejo-Blázquez Rosario Ferrer-Cascales Juan Trujillo |
author_sort | Miguel A. Teruel |
collection | DOAJ |
description | ADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic tools, making accurate identification challenging. To address this, recent studies recommend gamification for better ADHD diagnosis and treatment, though further research is essential to confirm its efficacy. This work aims to create a serious game, namely “Attention Slackline'', to assess attention levels. The game, designed with expert input, requires players to concentrate on a specific point to recognize specific patterns while managing distractions. A controlled experiment tested its precision, and results were compared with established attention tests by a correlation analysis. Statistical analysis confirmed the game's validity, especially in tracking attention through correct responses and errors. Preliminary evidence suggests that “Attention Slackline'' may serve as a credible instrument for the assessment of attentional capacities in individuals with ADHD, given that its outcomes have been empirically shown to correlate with those derived from a well-established attention assessment methodology. |
first_indexed | 2024-03-07T20:04:35Z |
format | Article |
id | doaj.art-eba31736d4a54b06a9b51a9eab323b08 |
institution | Directory Open Access Journal |
issn | 2405-8440 |
language | English |
last_indexed | 2024-04-24T23:16:48Z |
publishDate | 2024-03-01 |
publisher | Elsevier |
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series | Heliyon |
spelling | doaj.art-eba31736d4a54b06a9b51a9eab323b082024-03-17T07:55:44ZengElsevierHeliyon2405-84402024-03-01105e26555Measuring attention of ADHD patients by means of a computer game featuring biometrical data gatheringMiguel A. Teruel0Javier Sanchis1Nicolás Ruiz-Robledillo2Natalia Albaladejo-Blázquez3Rosario Ferrer-Cascales4Juan Trujillo5Lucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, Spain; Corresponding author.Lucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, Spain; XSB Disseny I Multimedia, S.L., Carrer Del Mercat, 21, 03430, Onil, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainLucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic tools, making accurate identification challenging. To address this, recent studies recommend gamification for better ADHD diagnosis and treatment, though further research is essential to confirm its efficacy. This work aims to create a serious game, namely “Attention Slackline'', to assess attention levels. The game, designed with expert input, requires players to concentrate on a specific point to recognize specific patterns while managing distractions. A controlled experiment tested its precision, and results were compared with established attention tests by a correlation analysis. Statistical analysis confirmed the game's validity, especially in tracking attention through correct responses and errors. Preliminary evidence suggests that “Attention Slackline'' may serve as a credible instrument for the assessment of attentional capacities in individuals with ADHD, given that its outcomes have been empirically shown to correlate with those derived from a well-established attention assessment methodology.http://www.sciencedirect.com/science/article/pii/S2405844024025866ADHDSerious gameAttentionAssessmentNeuropsychologyExperiment |
spellingShingle | Miguel A. Teruel Javier Sanchis Nicolás Ruiz-Robledillo Natalia Albaladejo-Blázquez Rosario Ferrer-Cascales Juan Trujillo Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering Heliyon ADHD Serious game Attention Assessment Neuropsychology Experiment |
title | Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering |
title_full | Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering |
title_fullStr | Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering |
title_full_unstemmed | Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering |
title_short | Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering |
title_sort | measuring attention of adhd patients by means of a computer game featuring biometrical data gathering |
topic | ADHD Serious game Attention Assessment Neuropsychology Experiment |
url | http://www.sciencedirect.com/science/article/pii/S2405844024025866 |
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