Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering

ADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic...

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Main Authors: Miguel A. Teruel, Javier Sanchis, Nicolás Ruiz-Robledillo, Natalia Albaladejo-Blázquez, Rosario Ferrer-Cascales, Juan Trujillo
Format: Article
Jezik:English
Izdano: Elsevier 2024-03-01
Serija:Heliyon
Teme:
Online dostop:http://www.sciencedirect.com/science/article/pii/S2405844024025866
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author Miguel A. Teruel
Javier Sanchis
Nicolás Ruiz-Robledillo
Natalia Albaladejo-Blázquez
Rosario Ferrer-Cascales
Juan Trujillo
author_facet Miguel A. Teruel
Javier Sanchis
Nicolás Ruiz-Robledillo
Natalia Albaladejo-Blázquez
Rosario Ferrer-Cascales
Juan Trujillo
author_sort Miguel A. Teruel
collection DOAJ
description ADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic tools, making accurate identification challenging. To address this, recent studies recommend gamification for better ADHD diagnosis and treatment, though further research is essential to confirm its efficacy. This work aims to create a serious game, namely “Attention Slackline'', to assess attention levels. The game, designed with expert input, requires players to concentrate on a specific point to recognize specific patterns while managing distractions. A controlled experiment tested its precision, and results were compared with established attention tests by a correlation analysis. Statistical analysis confirmed the game's validity, especially in tracking attention through correct responses and errors. Preliminary evidence suggests that “Attention Slackline'' may serve as a credible instrument for the assessment of attentional capacities in individuals with ADHD, given that its outcomes have been empirically shown to correlate with those derived from a well-established attention assessment methodology.
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spelling doaj.art-eba31736d4a54b06a9b51a9eab323b082024-03-17T07:55:44ZengElsevierHeliyon2405-84402024-03-01105e26555Measuring attention of ADHD patients by means of a computer game featuring biometrical data gatheringMiguel A. Teruel0Javier Sanchis1Nicolás Ruiz-Robledillo2Natalia Albaladejo-Blázquez3Rosario Ferrer-Cascales4Juan Trujillo5Lucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, Spain; Corresponding author.Lucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, Spain; XSB Disseny I Multimedia, S.L., Carrer Del Mercat, 21, 03430, Onil, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainDepartment of Health Psychology, Faculty of Health Science, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainLucentia Research Group, University of Alicante, Alicante Institute for Health and Biomedical Research (ISABIAL), Carretera San Vicente Del Raspeig S/n, 03690, San Vicente Del Raspeig, Alicante, SpainADHD is a neurodevelopmental disorder diagnosed mainly in children, marked by inattention and hyperactivity-impulsivity. The symptoms are highly variable, such as different ages of onset and potential comorbidities, contributing to frequent misdiagnoses. Professionals note a gap in modern diagnostic tools, making accurate identification challenging. To address this, recent studies recommend gamification for better ADHD diagnosis and treatment, though further research is essential to confirm its efficacy. This work aims to create a serious game, namely “Attention Slackline'', to assess attention levels. The game, designed with expert input, requires players to concentrate on a specific point to recognize specific patterns while managing distractions. A controlled experiment tested its precision, and results were compared with established attention tests by a correlation analysis. Statistical analysis confirmed the game's validity, especially in tracking attention through correct responses and errors. Preliminary evidence suggests that “Attention Slackline'' may serve as a credible instrument for the assessment of attentional capacities in individuals with ADHD, given that its outcomes have been empirically shown to correlate with those derived from a well-established attention assessment methodology.http://www.sciencedirect.com/science/article/pii/S2405844024025866ADHDSerious gameAttentionAssessmentNeuropsychologyExperiment
spellingShingle Miguel A. Teruel
Javier Sanchis
Nicolás Ruiz-Robledillo
Natalia Albaladejo-Blázquez
Rosario Ferrer-Cascales
Juan Trujillo
Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
Heliyon
ADHD
Serious game
Attention
Assessment
Neuropsychology
Experiment
title Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
title_full Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
title_fullStr Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
title_full_unstemmed Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
title_short Measuring attention of ADHD patients by means of a computer game featuring biometrical data gathering
title_sort measuring attention of adhd patients by means of a computer game featuring biometrical data gathering
topic ADHD
Serious game
Attention
Assessment
Neuropsychology
Experiment
url http://www.sciencedirect.com/science/article/pii/S2405844024025866
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