Perceived time pressure and the Iowa Gambling Task
The purpose of the present study was to investigate the effect of perceived time pressure on a learning-based task called the Iowa Gambling Task (IGT). One hundred and sixty-three participants were randomly assigned to one of two groups. The experimental group was informed that the time allotted was...
Päätekijät: | , |
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Aineistotyyppi: | Artikkeli |
Kieli: | English |
Julkaistu: |
Cambridge University Press
2008-12-01
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Sarja: | Judgment and Decision Making |
Aiheet: | |
Linkit: | https://www.cambridge.org/core/product/identifier/S1930297500001583/type/journal_article |
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