Inquiry-based learning and E-learning: how to serve high and low achievers

Abstract Large-scale implementations of effective inquiry-based learning are rare. A European-wide initiative gave teachers access to innovative e-learning tools (ranging from virtual labs, virtual games and simulations to augmented reality applications) for lesson planning and classroom implementat...

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গ্রন্থ-পঞ্জীর বিবরন
প্রধান লেখক: Sofoklis A. Sotiriou, Angelos Lazoudis, Franz X. Bogner
বিন্যাস: প্রবন্ধ
ভাষা:English
প্রকাশিত: SpringerOpen 2020-10-01
মালা:Smart Learning Environments
বিষয়গুলি:
অনলাইন ব্যবহার করুন:http://link.springer.com/article/10.1186/s40561-020-00130-x
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author Sofoklis A. Sotiriou
Angelos Lazoudis
Franz X. Bogner
author_facet Sofoklis A. Sotiriou
Angelos Lazoudis
Franz X. Bogner
author_sort Sofoklis A. Sotiriou
collection DOAJ
description Abstract Large-scale implementations of effective inquiry-based learning are rare. A European-wide initiative gave teachers access to innovative e-learning tools (ranging from virtual labs, virtual games and simulations to augmented reality applications) for lesson planning and classroom implementation. We examined 668 such implementations across 453 schools within the period of one school year. Teachers could use a platform with digital resources and tools and were encouraged to adopt five different phases of inquiry-based learning: orientation, hypothesizing, planning, analysis, and conclusion. Additionally, an integrated interface for lesson implementation tracked each students’ problem-solving competence (during the inquiry lessons), culminating in about 12,000 datasets. Every user generated an average of 22 digital inquiry-based digital scenarios, each of which required approximately 50.14 min for completion. These scenarios, using high quality resources adapted to school conditions, yielded significant learning outcomes for participating students (age: 14.4 years, gender balanced). While the PISA study identified 10% high achievers on average, we exceeded this number in our framework scoring 20–29% high achievers and 37–42% low achievers (which was close to the 45% PISA average). Offering tools to teachers, which help creating individual inquiry scenarios and monitoring students’ achievement, does not yield any insurmountable obstacles for classroom-implementation of inquiry-based lessons: Compared to the PISA study, levels of high achievers increased even if complex problem-solving competence was required.
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spelling doaj.art-edb08f218ada4b7e9dba76fd0f73c4d12022-12-22T00:44:44ZengSpringerOpenSmart Learning Environments2196-70912020-10-017111510.1186/s40561-020-00130-xInquiry-based learning and E-learning: how to serve high and low achieversSofoklis A. Sotiriou0Angelos Lazoudis1Franz X. Bogner2Ellinogermaniki Agogi, R&D DepartmentEllinogermaniki Agogi, R&D DepartmentUniversity of Bayreuth, Centre of Math & Science Education (Z-MNU), Chair of Biology Education, University Campus NW-1Abstract Large-scale implementations of effective inquiry-based learning are rare. A European-wide initiative gave teachers access to innovative e-learning tools (ranging from virtual labs, virtual games and simulations to augmented reality applications) for lesson planning and classroom implementation. We examined 668 such implementations across 453 schools within the period of one school year. Teachers could use a platform with digital resources and tools and were encouraged to adopt five different phases of inquiry-based learning: orientation, hypothesizing, planning, analysis, and conclusion. Additionally, an integrated interface for lesson implementation tracked each students’ problem-solving competence (during the inquiry lessons), culminating in about 12,000 datasets. Every user generated an average of 22 digital inquiry-based digital scenarios, each of which required approximately 50.14 min for completion. These scenarios, using high quality resources adapted to school conditions, yielded significant learning outcomes for participating students (age: 14.4 years, gender balanced). While the PISA study identified 10% high achievers on average, we exceeded this number in our framework scoring 20–29% high achievers and 37–42% low achievers (which was close to the 45% PISA average). Offering tools to teachers, which help creating individual inquiry scenarios and monitoring students’ achievement, does not yield any insurmountable obstacles for classroom-implementation of inquiry-based lessons: Compared to the PISA study, levels of high achievers increased even if complex problem-solving competence was required.http://link.springer.com/article/10.1186/s40561-020-00130-xInquiry-based science educationLarge-scaleUser generated contentProblem-solving competenceAssessmentAchiever levels
spellingShingle Sofoklis A. Sotiriou
Angelos Lazoudis
Franz X. Bogner
Inquiry-based learning and E-learning: how to serve high and low achievers
Smart Learning Environments
Inquiry-based science education
Large-scale
User generated content
Problem-solving competence
Assessment
Achiever levels
title Inquiry-based learning and E-learning: how to serve high and low achievers
title_full Inquiry-based learning and E-learning: how to serve high and low achievers
title_fullStr Inquiry-based learning and E-learning: how to serve high and low achievers
title_full_unstemmed Inquiry-based learning and E-learning: how to serve high and low achievers
title_short Inquiry-based learning and E-learning: how to serve high and low achievers
title_sort inquiry based learning and e learning how to serve high and low achievers
topic Inquiry-based science education
Large-scale
User generated content
Problem-solving competence
Assessment
Achiever levels
url http://link.springer.com/article/10.1186/s40561-020-00130-x
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