Power and Surveillance in Video Games
In this article we explore the history of video games (focusing on multiplayer ones), from the perspective of power relationships and the ways in which authority has been excesiced by the game industry and game players over time. From a hierarchical system of power and domain to the increasing flatn...
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Format: | Article |
Language: | English |
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Universidad Complutense de Madrid
2014-08-01
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Series: | Revista Teknokultura |
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Online Access: | http://revistas.ucm.es/index.php/TEKN/article/view/48247 |
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author | Héctor Puente Bienvenido Costán Sequeiros Bruna |
author_facet | Héctor Puente Bienvenido Costán Sequeiros Bruna |
author_sort | Héctor Puente Bienvenido |
collection | DOAJ |
description | In this article we explore the history of video games (focusing on multiplayer ones), from the perspective of power relationships and the ways in which authority has been excesiced by the game industry and game players over time. From a hierarchical system of power and domain to the increasing flatness of the current structure, we address the systems of control and surveillance. We will finish our display assessing the emergent forms of production and relationships between players and developers. |
first_indexed | 2024-12-20T10:42:41Z |
format | Article |
id | doaj.art-edea9871287442d0b8e4c6a408cf869e |
institution | Directory Open Access Journal |
issn | 1549-2230 |
language | English |
last_indexed | 2024-12-20T10:42:41Z |
publishDate | 2014-08-01 |
publisher | Universidad Complutense de Madrid |
record_format | Article |
series | Revista Teknokultura |
spelling | doaj.art-edea9871287442d0b8e4c6a408cf869e2022-12-21T19:43:31ZengUniversidad Complutense de MadridRevista Teknokultura1549-22302014-08-0111240542310.5209/rev_TK.2014.v11.n2.4824746178Power and Surveillance in Video GamesHéctor Puente Bienvenido0Costán Sequeiros BrunaUniversidad Complutense de MadridIn this article we explore the history of video games (focusing on multiplayer ones), from the perspective of power relationships and the ways in which authority has been excesiced by the game industry and game players over time. From a hierarchical system of power and domain to the increasing flatness of the current structure, we address the systems of control and surveillance. We will finish our display assessing the emergent forms of production and relationships between players and developers.http://revistas.ucm.es/index.php/TEKN/article/view/48247Comunidad, conflicto, emergencia, empoderamiendo, juegos online. |
spellingShingle | Héctor Puente Bienvenido Costán Sequeiros Bruna Power and Surveillance in Video Games Revista Teknokultura Comunidad, conflicto, emergencia, empoderamiendo, juegos online. |
title | Power and Surveillance in Video Games |
title_full | Power and Surveillance in Video Games |
title_fullStr | Power and Surveillance in Video Games |
title_full_unstemmed | Power and Surveillance in Video Games |
title_short | Power and Surveillance in Video Games |
title_sort | power and surveillance in video games |
topic | Comunidad, conflicto, emergencia, empoderamiendo, juegos online. |
url | http://revistas.ucm.es/index.php/TEKN/article/view/48247 |
work_keys_str_mv | AT hectorpuentebienvenido powerandsurveillanceinvideogames AT costansequeirosbruna powerandsurveillanceinvideogames |