Pengembangan Media Interaktif pada Materi Bangun Ruang Menggunakan Adobe Animate di Kelas V

The use of interactive multimedia has a big impact on education, especially on the mathematics of parts, properties of blocks and cubes. This research aims to produce valid, practical, and effective multimedia. Class V B students of SD Negeri 109 Palembang are the subjects of the field test. The con...

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Bibliographic Details
Main Authors: Filzah Izzati Amin, Sri Sumarni, Somakim Somakim
Format: Article
Language:Indonesian
Published: Universitas Negeri Malang 2021-11-01
Series:Sekolah Dasar: Kajian Teori dan Praktik Pendidikan
Subjects:
Online Access:http://journal2.um.ac.id/index.php/sd/article/view/23403
Description
Summary:The use of interactive multimedia has a big impact on education, especially on the mathematics of parts, properties of blocks and cubes. This research aims to produce valid, practical, and effective multimedia. Class V B students of SD Negeri 109 Palembang are the subjects of the field test. The concept of modification of Hannafin and Peck's development pattern is the pattern used in this study, which has 3 stages, namely analyzing needs, outlines, and development and implementation with evaluation and revision at each stage. Tests on materials, designs, and media were carried out by experts and were declared very valid after revising the product. Multimedia is declared practical after a formative evaluation based on the acquisition of a very practical classification. Multimedia learning mathematics is effectively implemented in accordance with the learning outcomes of class VI B students at SD Negeri 109 Palembang. After being reviewed through the results of the percentage of 90% of children successfully achieving the KKM standard and the average value of N-gain is 0.54 with a medium classification.   Pemanfaatan multimedia interaktif berpengaruh besar pada pendidikan, terutama pada matematika materi bagian-bagian, sifat-sifat bangun ruang balok dan kubus. Riset ini bertujuan yaitu menghasilkan multimedia yang valid, praktis, dan efektif. Siswa kelasV B SD Negeri 109 Palembang merupakan subjek dari uji lapangan. Konsep modifikasi pola pengembangan Hannafin dan Peck adalah pola yang digunakan pada penelitian ini, yang mempunyai 3 tahapan yakni menganalisis kebutuhan, kerangka bentuk, dan pengembangan beserta penerapan dengan evaluasi dan revisi di setiap tahapnya. Pengujian terhadap materi, desain, dan media dilakukan kepada ahli dan dinyatakan sangat valid setelah melakukan revisi produk. Multimedia dinyatakan praktis setelah dilakukan evaluasi formatif berdasarkan perolehan klasifikasi sangat praktis. Multimedia pembelajaran matematika efektif dilaksanakan sesuai dengan hasil pembelajaran peserta didik kelas VI B di SD Negeri 109 Palembang. Setelah ditinjau melalui hasil persentase 90% anak berhasil tercapai standar KKM serta besaran nilai rerata N-gain adalah 0,54 dengan klasifikasi sedang.
ISSN:0854-8285
2581-1983