Videogame Construction by Engineering Students for Understanding Modelling Processes: The Case of Simulating Water Behaviour
We present some results of an ongoing research project where university engineering students were asked to construct videogames involving the use of physical systems models. The objective is to help them identify and understand the elements and concepts involved in the modelling process. That is, we...
Main Authors: | Angel PRETELÍN-RICÁRDEZ, Ana Isabel SACRISTÁN |
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Format: | Article |
Language: | English |
Published: |
Vilnius University
2015-10-01
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Series: | Informatics in Education |
Subjects: | |
Online Access: | https://infedu.vu.lt/doi/10.15388/infedu.2015.15 |
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