No fear of overcrowding: exhibition practices, use and sociality in VR

The renewed methods of interaction and the immersive possibilities of VR technologies, allowed the creation of simulated spaces for artistic exhibitions, thanks to digital software. These places are always open and their fruition is similar to video games where sometimes they come from. They have be...

Full description

Bibliographic Details
Main Author: Davide Da Pieve
Format: Article
Language:English
Published: University of Bologna 2022-02-01
Series:piano b
Subjects:
Online Access:https://pianob.unibo.it/article/view/14307
_version_ 1819276373424865280
author Davide Da Pieve
author_facet Davide Da Pieve
author_sort Davide Da Pieve
collection DOAJ
description The renewed methods of interaction and the immersive possibilities of VR technologies, allowed the creation of simulated spaces for artistic exhibitions, thanks to digital software. These places are always open and their fruition is similar to video games where sometimes they come from. They have been helping to renew the experience of artistic and exhibition practices for less ten years. The paper brings together and compares different digital exhibition spaces, founded by galleries or independent curatorial teams, including: Float, DiMoDa, Museum of Other Realities. The aim is to reveal the deviation from the representation of reality in favor of its simulation. Only the experiments of browser or software-based exhibition spaces will be considered because they present a greater number of criticalities. The essay employs visual culture studies, aesthetics and the history of exhibitions in relation to the new context in order to understand: the news and updates of the digital exhibition practice in VR; the changed relationship that the artwork has with the simulated space; the implications of experiences that become individualistic or parasocial and the renewed interactions in digital exhibition spaces starting from the absence of crowds to the opportunity to approach the artworks without triggering alarms and without damaging them.
first_indexed 2024-12-23T23:39:11Z
format Article
id doaj.art-f1764f9b2dba48a781d6b9473dacbaac
institution Directory Open Access Journal
issn 2531-9876
language English
last_indexed 2024-12-23T23:39:11Z
publishDate 2022-02-01
publisher University of Bologna
record_format Article
series piano b
spelling doaj.art-f1764f9b2dba48a781d6b9473dacbaac2022-12-21T17:25:45ZengUniversity of Bolognapiano b2531-98762022-02-016117819810.6092/issn.2531-9876/1430712630No fear of overcrowding: exhibition practices, use and sociality in VRDavide Da Pieve0Université de Paris 8The renewed methods of interaction and the immersive possibilities of VR technologies, allowed the creation of simulated spaces for artistic exhibitions, thanks to digital software. These places are always open and their fruition is similar to video games where sometimes they come from. They have been helping to renew the experience of artistic and exhibition practices for less ten years. The paper brings together and compares different digital exhibition spaces, founded by galleries or independent curatorial teams, including: Float, DiMoDa, Museum of Other Realities. The aim is to reveal the deviation from the representation of reality in favor of its simulation. Only the experiments of browser or software-based exhibition spaces will be considered because they present a greater number of criticalities. The essay employs visual culture studies, aesthetics and the history of exhibitions in relation to the new context in order to understand: the news and updates of the digital exhibition practice in VR; the changed relationship that the artwork has with the simulated space; the implications of experiences that become individualistic or parasocial and the renewed interactions in digital exhibition spaces starting from the absence of crowds to the opportunity to approach the artworks without triggering alarms and without damaging them.https://pianob.unibo.it/article/view/14307vr exhibition spacecuratorial practicessimulated realityvirtual reality experience (vre)software-based artworks
spellingShingle Davide Da Pieve
No fear of overcrowding: exhibition practices, use and sociality in VR
piano b
vr exhibition space
curatorial practices
simulated reality
virtual reality experience (vre)
software-based artworks
title No fear of overcrowding: exhibition practices, use and sociality in VR
title_full No fear of overcrowding: exhibition practices, use and sociality in VR
title_fullStr No fear of overcrowding: exhibition practices, use and sociality in VR
title_full_unstemmed No fear of overcrowding: exhibition practices, use and sociality in VR
title_short No fear of overcrowding: exhibition practices, use and sociality in VR
title_sort no fear of overcrowding exhibition practices use and sociality in vr
topic vr exhibition space
curatorial practices
simulated reality
virtual reality experience (vre)
software-based artworks
url https://pianob.unibo.it/article/view/14307
work_keys_str_mv AT davidedapieve nofearofovercrowdingexhibitionpracticesuseandsocialityinvr