Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction

Abstract Background Children with vestibular hypofunction (VH) may have gaze instability, balance disorders, and delayed postural-motor development. Gaze stabilization exercises (GSE) are designed to improve dynamic visual acuity (DVA). We aimed to assess the acceptability of a serious game prototyp...

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Main Authors: José Ortega Solís, Pierre Reynard, Karen Spruyt, Cécile Bécaud, Eugen Ionescu, Hung Thai-Van
Format: Article
Language:English
Published: BMC 2023-09-01
Series:Journal of NeuroEngineering and Rehabilitation
Subjects:
Online Access:https://doi.org/10.1186/s12984-023-01249-x
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author José Ortega Solís
Pierre Reynard
Karen Spruyt
Cécile Bécaud
Eugen Ionescu
Hung Thai-Van
author_facet José Ortega Solís
Pierre Reynard
Karen Spruyt
Cécile Bécaud
Eugen Ionescu
Hung Thai-Van
author_sort José Ortega Solís
collection DOAJ
description Abstract Background Children with vestibular hypofunction (VH) may have gaze instability, balance disorders, and delayed postural-motor development. Gaze stabilization exercises (GSE) are designed to improve dynamic visual acuity (DVA). We aimed to assess the acceptability of a serious game prototype called Kid Gaze Rehab (KGR) designed to implement GSE training in children with VH, combined with traditional vestibular rehabilitation. Effects on DVA and motor performance were also analyzed. Methods Twelve children (6 to 9 years old) were included. Sessions were held at the hospital twice a week, for 5 weeks. An adapted French version of The Child Simulator Sickness Questionnaire (SSQ) and the Face Scale Pain-Revised (FPS-R) were used to assess pain in the cervical region and undesirable side effects after each session. Vestibular and motor function parameters (active and passive DVA and Movement Assessment Battery for Children–Second Edition, MABC-2) were assessed before and after the training. Results All children included completed the 10 sessions. The FPS-R visual analog scale and SSQ showed good cervical tolerance and no oculomotor or vegetative adverse effects nor spatial disorientation. After training, active DVA scores were significantly improved for the right, left, and up directions (p < 0.05). Passive DVA scores were significantly improved for the left and down directions (p < 0.01 and p < 0.05, respectively). MABC-2 scores were improved in the balance and ball skill sections (p < 0.05). Conclusion An innovative pediatric training method, the use of a dedicated serious game for gaze stabilization was well-tolerated as a complement to conventional vestibular rehabilitation in children with VH. Moreover, both DVA and motor performance were found to improve in the study sample. Although replication studies are still needed, serious game-based training in children with VH could represent a promising rehabilitation approach for years to come. Trial registration The study was conducted in accordance with the Declaration of Helsinki and approved by an Institutional Review Board (local ethics committee, CPP Sud-Est IV, ID 2013–799). The study protocol was registered on ClinicalTrials.gov (NCT04353115).
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spelling doaj.art-f54ea02ed0db48c3a424c44dcb6bdc0f2023-11-26T12:32:29ZengBMCJournal of NeuroEngineering and Rehabilitation1743-00032023-09-0120111010.1186/s12984-023-01249-xDeveloping a serious game for gaze stability rehabilitation in children with vestibular hypofunctionJosé Ortega Solís0Pierre Reynard1Karen Spruyt2Cécile Bécaud3Eugen Ionescu4Hung Thai-Van5Service d’Audiologie & Explorations Oto-Neurologiques, Hospices Civils de LyonService d’Audiologie & Explorations Oto-Neurologiques, Hospices Civils de LyonUniversité Paris Cité, NeuroDiderot - INSERM, Hôpital Robert Debré AP-HPService d’Audiologie & Explorations Oto-Neurologiques, Hospices Civils de LyonService d’Audiologie & Explorations Oto-Neurologiques, Hospices Civils de LyonService d’Audiologie & Explorations Oto-Neurologiques, Hospices Civils de LyonAbstract Background Children with vestibular hypofunction (VH) may have gaze instability, balance disorders, and delayed postural-motor development. Gaze stabilization exercises (GSE) are designed to improve dynamic visual acuity (DVA). We aimed to assess the acceptability of a serious game prototype called Kid Gaze Rehab (KGR) designed to implement GSE training in children with VH, combined with traditional vestibular rehabilitation. Effects on DVA and motor performance were also analyzed. Methods Twelve children (6 to 9 years old) were included. Sessions were held at the hospital twice a week, for 5 weeks. An adapted French version of The Child Simulator Sickness Questionnaire (SSQ) and the Face Scale Pain-Revised (FPS-R) were used to assess pain in the cervical region and undesirable side effects after each session. Vestibular and motor function parameters (active and passive DVA and Movement Assessment Battery for Children–Second Edition, MABC-2) were assessed before and after the training. Results All children included completed the 10 sessions. The FPS-R visual analog scale and SSQ showed good cervical tolerance and no oculomotor or vegetative adverse effects nor spatial disorientation. After training, active DVA scores were significantly improved for the right, left, and up directions (p < 0.05). Passive DVA scores were significantly improved for the left and down directions (p < 0.01 and p < 0.05, respectively). MABC-2 scores were improved in the balance and ball skill sections (p < 0.05). Conclusion An innovative pediatric training method, the use of a dedicated serious game for gaze stabilization was well-tolerated as a complement to conventional vestibular rehabilitation in children with VH. Moreover, both DVA and motor performance were found to improve in the study sample. Although replication studies are still needed, serious game-based training in children with VH could represent a promising rehabilitation approach for years to come. Trial registration The study was conducted in accordance with the Declaration of Helsinki and approved by an Institutional Review Board (local ethics committee, CPP Sud-Est IV, ID 2013–799). The study protocol was registered on ClinicalTrials.gov (NCT04353115).https://doi.org/10.1186/s12984-023-01249-xSerious gameChildrenPhysiotherapyVestibular rehabilitationVestibular hypofunctionGaze stability exercises
spellingShingle José Ortega Solís
Pierre Reynard
Karen Spruyt
Cécile Bécaud
Eugen Ionescu
Hung Thai-Van
Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
Journal of NeuroEngineering and Rehabilitation
Serious game
Children
Physiotherapy
Vestibular rehabilitation
Vestibular hypofunction
Gaze stability exercises
title Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
title_full Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
title_fullStr Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
title_full_unstemmed Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
title_short Developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
title_sort developing a serious game for gaze stability rehabilitation in children with vestibular hypofunction
topic Serious game
Children
Physiotherapy
Vestibular rehabilitation
Vestibular hypofunction
Gaze stability exercises
url https://doi.org/10.1186/s12984-023-01249-x
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