Imparting Gestalt Essence in Identifying User Preferences towards Interior Design
We believe that interior design has becoming more popular in this century nowadays. The purpose of this study is to design and develop multimedia application that can identify human behavior and preferences in interior design. Alessi and Trollip Instructional Design Model has been utilized as a met...
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Format: | Article |
Idioma: | English |
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Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Perlis
2020-10-01
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Col·lecció: | Journal of Computing Research and Innovation |
Matèries: | |
Accés en línia: | https://jcrinn.com/index.php/jcrinn/article/view/147 |
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author | Nur Syatirah Othman Mohd Nizam Osman Nor Arzami Othman |
author_facet | Nur Syatirah Othman Mohd Nizam Osman Nor Arzami Othman |
author_sort | Nur Syatirah Othman |
collection | DOAJ |
description |
We believe that interior design has becoming more popular in this century nowadays. The purpose of this study is to design and develop multimedia application that can identify human behavior and preferences in interior design. Alessi and Trollip Instructional Design Model has been utilized as a methodology in this study which consist of planning, design and development. Heuristic Evaluation and User Acceptance Test has been applied in completing this experiment. Three multimedia experts selected randomly to identify usability problems that occur in the user interface (UI) design. After the refinement was made to the application, the User Acceptance Test was conducted to the user. A total of 60 participants at random selected from certain district of Perlis and Langkawi as a target user to participate in this study. The results demonstrate this multimedia application is effective in satisfying the user needs and demand of the decoration of their dream house. Thus, the researcher was able to identify user behavior and preferences in interior design. With three dimensional (3D) features that were applied in this multimedia application, it helps the user to feel more self-assured with their interior design. At the end of this research, the development of this application bring numerous benefits for both parties either the users or the developer in many aspects. Thus, the society will be disclosing to the use of technology in the interior design in this sophisticated era.
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first_indexed | 2024-04-09T15:29:38Z |
format | Article |
id | doaj.art-f5fa61f5aeae4b8f85f3c5a9d4edb86f |
institution | Directory Open Access Journal |
issn | 2600-8793 |
language | English |
last_indexed | 2024-04-09T15:29:38Z |
publishDate | 2020-10-01 |
publisher | Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA Perlis |
record_format | Article |
series | Journal of Computing Research and Innovation |
spelling | doaj.art-f5fa61f5aeae4b8f85f3c5a9d4edb86f2023-04-28T10:34:02ZengFaculty of Computer and Mathematical Sciences, Universiti Teknologi MARA PerlisJournal of Computing Research and Innovation2600-87932020-10-015110.24191/jcrinn.v5i1.147Imparting Gestalt Essence in Identifying User Preferences towards Interior DesignNur Syatirah Othman0Mohd Nizam Osman1Nor Arzami Othman2Universiti Teknologi MARA, Perlis Branch, Arau CampusUniversiti Teknologi MARA, Perlis Branch, Arau CampusUniversiti Teknologi MARA, Perlis Branch, Arau Campus We believe that interior design has becoming more popular in this century nowadays. The purpose of this study is to design and develop multimedia application that can identify human behavior and preferences in interior design. Alessi and Trollip Instructional Design Model has been utilized as a methodology in this study which consist of planning, design and development. Heuristic Evaluation and User Acceptance Test has been applied in completing this experiment. Three multimedia experts selected randomly to identify usability problems that occur in the user interface (UI) design. After the refinement was made to the application, the User Acceptance Test was conducted to the user. A total of 60 participants at random selected from certain district of Perlis and Langkawi as a target user to participate in this study. The results demonstrate this multimedia application is effective in satisfying the user needs and demand of the decoration of their dream house. Thus, the researcher was able to identify user behavior and preferences in interior design. With three dimensional (3D) features that were applied in this multimedia application, it helps the user to feel more self-assured with their interior design. At the end of this research, the development of this application bring numerous benefits for both parties either the users or the developer in many aspects. Thus, the society will be disclosing to the use of technology in the interior design in this sophisticated era. https://jcrinn.com/index.php/jcrinn/article/view/147Interior Design, Multimedia Application, User Behavior, User Preferences, 3D |
spellingShingle | Nur Syatirah Othman Mohd Nizam Osman Nor Arzami Othman Imparting Gestalt Essence in Identifying User Preferences towards Interior Design Journal of Computing Research and Innovation Interior Design, Multimedia Application, User Behavior, User Preferences, 3D |
title | Imparting Gestalt Essence in Identifying User Preferences towards Interior Design |
title_full | Imparting Gestalt Essence in Identifying User Preferences towards Interior Design |
title_fullStr | Imparting Gestalt Essence in Identifying User Preferences towards Interior Design |
title_full_unstemmed | Imparting Gestalt Essence in Identifying User Preferences towards Interior Design |
title_short | Imparting Gestalt Essence in Identifying User Preferences towards Interior Design |
title_sort | imparting gestalt essence in identifying user preferences towards interior design |
topic | Interior Design, Multimedia Application, User Behavior, User Preferences, 3D |
url | https://jcrinn.com/index.php/jcrinn/article/view/147 |
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