A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke
Restoring mobility and rehabilitation of gait are high priorities for post-stroke rehabilitation. Cueing using metronomic rhythmic sensory stimulation has been shown to improve gait, but most versions of this approach have used auditory and visual cues. In contrast, we developed a prototype wearable...
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Format: | Article |
Language: | English |
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European Alliance for Innovation (EAI)
2015-12-01
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Series: | EAI Endorsed Transactions on Serious Games |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/icst.pervasivehealth.2015.259073 |
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author | Theodoros Georgiou Simon Holland Janet van der Linden Josie Tetley Rachel Stockley Glenis Donaldson Linda Garbutt Ornella Pinzone Fanny Grasselly Kevin Deleaye |
author_facet | Theodoros Georgiou Simon Holland Janet van der Linden Josie Tetley Rachel Stockley Glenis Donaldson Linda Garbutt Ornella Pinzone Fanny Grasselly Kevin Deleaye |
author_sort | Theodoros Georgiou |
collection | DOAJ |
description | Restoring mobility and rehabilitation of gait are high priorities for post-stroke rehabilitation. Cueing using metronomic rhythmic sensory stimulation has been shown to improve gait, but most versions of this approach have used auditory and visual cues. In contrast, we developed a prototype wearable system for rhythmic cueing based on haptics, which was shown to be highly effective in an early pilot study. In this paper we describe a follow-up study with four stroke survivors to inform design, and to identify issues and requirements for such devices to be used in home-based or out-door settings. To this end, we present a blended user-centred design study of a wearable haptic gait rehabilitation system. This study draws on the combined views of physiotherapists, nurses, interaction designers and stroke survivors. Many of the findings were unanticipated, identifying issues outside the scope of initial designs, with important implications for future design and appropriate use. |
first_indexed | 2024-12-10T06:32:18Z |
format | Article |
id | doaj.art-f687492f786844c4bab16ca82f660d41 |
institution | Directory Open Access Journal |
issn | 2034-8800 |
language | English |
last_indexed | 2024-12-10T06:32:18Z |
publishDate | 2015-12-01 |
publisher | European Alliance for Innovation (EAI) |
record_format | Article |
series | EAI Endorsed Transactions on Serious Games |
spelling | doaj.art-f687492f786844c4bab16ca82f660d412022-12-22T01:59:02ZengEuropean Alliance for Innovation (EAI)EAI Endorsed Transactions on Serious Games2034-88002015-12-01271810.4108/icst.pervasivehealth.2015.259073A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic strokeTheodoros Georgiou0Simon Holland1Janet van der Linden2Josie Tetley3Rachel Stockley4Glenis Donaldson5Linda Garbutt6Ornella Pinzone7Fanny Grasselly8Kevin Deleaye9The Open UniversityThe Open UniversityThe Open UniversityManchester Metropolitan UniversityManchester Metropolitan UniversityManchester Metropolitan UniversityManchester Metropolitan UniversityManchester Metropolitan UniversityThe Open UniversityThe Open UniversityRestoring mobility and rehabilitation of gait are high priorities for post-stroke rehabilitation. Cueing using metronomic rhythmic sensory stimulation has been shown to improve gait, but most versions of this approach have used auditory and visual cues. In contrast, we developed a prototype wearable system for rhythmic cueing based on haptics, which was shown to be highly effective in an early pilot study. In this paper we describe a follow-up study with four stroke survivors to inform design, and to identify issues and requirements for such devices to be used in home-based or out-door settings. To this end, we present a blended user-centred design study of a wearable haptic gait rehabilitation system. This study draws on the combined views of physiotherapists, nurses, interaction designers and stroke survivors. Many of the findings were unanticipated, identifying issues outside the scope of initial designs, with important implications for future design and appropriate use.http://eudl.eu/doi/10.4108/icst.pervasivehealth.2015.259073haptic braceletsstrokegait rehabilitationtactile metronomehaptic metronomewalkinghemipareticblended user centred designentrainment |
spellingShingle | Theodoros Georgiou Simon Holland Janet van der Linden Josie Tetley Rachel Stockley Glenis Donaldson Linda Garbutt Ornella Pinzone Fanny Grasselly Kevin Deleaye A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke EAI Endorsed Transactions on Serious Games haptic bracelets stroke gait rehabilitation tactile metronome haptic metronome walking hemiparetic blended user centred design entrainment |
title | A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
title_full | A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
title_fullStr | A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
title_full_unstemmed | A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
title_short | A blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
title_sort | blended user centred design study for wearable haptic gait rehabilitation following hemiparetic stroke |
topic | haptic bracelets stroke gait rehabilitation tactile metronome haptic metronome walking hemiparetic blended user centred design entrainment |
url | http://eudl.eu/doi/10.4108/icst.pervasivehealth.2015.259073 |
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