Texturing of Surface of 3D Human Head Model
The paper deals with an algorithm of texturing of the surface of 3Dhuman head model. The proposed algorithm generates a textureconsequently of several camera frames of the input video sequence. Thetexture values from the camera frames are mapped on the surface of the3D human head model using perspec...
Main Authors: | V. Michalcin, J. Mihalik |
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Format: | Article |
Language: | English |
Published: |
Spolecnost pro radioelektronicke inzenyrstvi
2004-12-01
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Series: | Radioengineering |
Online Access: | http://www.radioeng.cz/fulltexts/2004/04_04_44_47.pdf |
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