A Kinematic Model for 3-D Head-Free Gaze-Shifts
Rotations of the line of sight are mainly implemented by coordinated motion of the eyes and head. Here, we propose a model for the kinematics of three-dimensional (3-D) head-unrestrained gaze-shifts. The model was designed to account for major principles in the known behavior, such as gaze accuracy,...
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Frontiers Media S.A.
2015-06-01
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Series: | Frontiers in Computational Neuroscience |
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Online Access: | http://journal.frontiersin.org/Journal/10.3389/fncom.2015.00072/full |
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author | Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford |
author_facet | Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford |
author_sort | Mehdi eDaemi |
collection | DOAJ |
description | Rotations of the line of sight are mainly implemented by coordinated motion of the eyes and head. Here, we propose a model for the kinematics of three-dimensional (3-D) head-unrestrained gaze-shifts. The model was designed to account for major principles in the known behavior, such as gaze accuracy, spatiotemporal coordination of saccades with vestibulo-ocular reflex (VOR), relative eye and head contributions, the non-commutativity of rotations, and Listing’s and Fick constraints for the eyes and head respectively. The internal design of the model was inspired by known and hypothesized elements of gaze control physiology. Inputs included retinocentric location of the visual target and internal representations of initial 3-D eye and head orientation, whereas outputs were 3-D displacements of eye relative to the head and head relative to shoulder. Internal transformations decomposed the 2-D gaze command into 3-D eye and head commands with the use of three coordinated circuits: 1) a saccade generator, 2) a head rotation generator, 3) a VOR predictor. Simulations illustrate that the model can implement: 1) the correct 3-D reference frame transformations to generate accurate gaze shifts (despite variability in other parameters), 2) the experimentally verified constraints on static eye and head orientations during fixation, and 3) the experimentally observed 3-D trajectories of eye and head motion during gaze-shifts. We then use this model to simulate how 2-D eye-head coordination strategies interact with 3-D constraints to influence 3-D orientations of the eye-in-space, and the implications of this for spatial vision. |
first_indexed | 2024-12-21T21:44:28Z |
format | Article |
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institution | Directory Open Access Journal |
issn | 1662-5188 |
language | English |
last_indexed | 2024-12-21T21:44:28Z |
publishDate | 2015-06-01 |
publisher | Frontiers Media S.A. |
record_format | Article |
series | Frontiers in Computational Neuroscience |
spelling | doaj.art-f9aa71c31e6741d6a346eea8dd42870d2022-12-21T18:49:16ZengFrontiers Media S.A.Frontiers in Computational Neuroscience1662-51882015-06-01910.3389/fncom.2015.00072118183A Kinematic Model for 3-D Head-Free Gaze-ShiftsMehdi eDaemi0Mehdi eDaemi1Mehdi eDaemi2Mehdi eDaemi3J.Douglas eCrawford4J.Douglas eCrawford5J.Douglas eCrawford6J.Douglas eCrawford7J.Douglas eCrawford8J.Douglas eCrawford9J.Douglas eCrawford10Centre for Vision Research,York UniversityCAN-ACT NSERC CREATE ProgramCanadian Action and Perception NetworkCentre for Vision Research,PsychologyYork UniversityKinesiologyCAN-ACT NSERC CREATE ProgramCanadian Action and Perception NetworkBrain in Action NSERC CREATE / DFG IRTG ProgramRotations of the line of sight are mainly implemented by coordinated motion of the eyes and head. Here, we propose a model for the kinematics of three-dimensional (3-D) head-unrestrained gaze-shifts. The model was designed to account for major principles in the known behavior, such as gaze accuracy, spatiotemporal coordination of saccades with vestibulo-ocular reflex (VOR), relative eye and head contributions, the non-commutativity of rotations, and Listing’s and Fick constraints for the eyes and head respectively. The internal design of the model was inspired by known and hypothesized elements of gaze control physiology. Inputs included retinocentric location of the visual target and internal representations of initial 3-D eye and head orientation, whereas outputs were 3-D displacements of eye relative to the head and head relative to shoulder. Internal transformations decomposed the 2-D gaze command into 3-D eye and head commands with the use of three coordinated circuits: 1) a saccade generator, 2) a head rotation generator, 3) a VOR predictor. Simulations illustrate that the model can implement: 1) the correct 3-D reference frame transformations to generate accurate gaze shifts (despite variability in other parameters), 2) the experimentally verified constraints on static eye and head orientations during fixation, and 3) the experimentally observed 3-D trajectories of eye and head motion during gaze-shifts. We then use this model to simulate how 2-D eye-head coordination strategies interact with 3-D constraints to influence 3-D orientations of the eye-in-space, and the implications of this for spatial vision.http://journal.frontiersin.org/Journal/10.3389/fncom.2015.00072/fullsaccadehead movementgaze-shiftvestibulo-ocular reflex (VOR)Listing’s law |
spellingShingle | Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi Mehdi eDaemi J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford J.Douglas eCrawford A Kinematic Model for 3-D Head-Free Gaze-Shifts Frontiers in Computational Neuroscience saccade head movement gaze-shift vestibulo-ocular reflex (VOR) Listing’s law |
title | A Kinematic Model for 3-D Head-Free Gaze-Shifts |
title_full | A Kinematic Model for 3-D Head-Free Gaze-Shifts |
title_fullStr | A Kinematic Model for 3-D Head-Free Gaze-Shifts |
title_full_unstemmed | A Kinematic Model for 3-D Head-Free Gaze-Shifts |
title_short | A Kinematic Model for 3-D Head-Free Gaze-Shifts |
title_sort | kinematic model for 3 d head free gaze shifts |
topic | saccade head movement gaze-shift vestibulo-ocular reflex (VOR) Listing’s law |
url | http://journal.frontiersin.org/Journal/10.3389/fncom.2015.00072/full |
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