Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality

Realistic interactions with real objects (e.g., animals, toys, robots) in an augmented reality (AR) environment enhances the user experience. The common AR apps on the market achieve realistic interactions by superimposing pre-modeled virtual proxies on the real objects in the AR environment. This w...

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Main Authors: Hanseob Kim, Ghazanfar Ali, Andréas Pastor, Myungho Lee, Gerard J. Kim, Jae-In Hwang
Format: Article
Language:English
Published: MDPI AG 2021-03-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/11/6/2763
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author Hanseob Kim
Ghazanfar Ali
Andréas Pastor
Myungho Lee
Gerard J. Kim
Jae-In Hwang
author_facet Hanseob Kim
Ghazanfar Ali
Andréas Pastor
Myungho Lee
Gerard J. Kim
Jae-In Hwang
author_sort Hanseob Kim
collection DOAJ
description Realistic interactions with real objects (e.g., animals, toys, robots) in an augmented reality (AR) environment enhances the user experience. The common AR apps on the market achieve realistic interactions by superimposing pre-modeled virtual proxies on the real objects in the AR environment. This way user perceives the interaction with virtual proxies as interaction with real objects. However, catering to environment change, shape deformation, and view update is not a trivial task. Our proposed method uses the dynamic silhouette of a real object to enable realistic interactions. Our approach is practical, lightweight, and requires no additional hardware besides the device camera. For a case study, we designed a mobile AR application to interact with real animal dolls. Our scenario included a virtual human performing four types of realistic interactions. Results demonstrated our method’s stability that does not require pre-modeled virtual proxies in case of shape deformation and view update. We also conducted a pilot study using our approach and reported significant improvements in user perception of spatial awareness and presence for realistic interactions with a virtual human.
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spelling doaj.art-f9d07064c8a84c2c8f4e11574c86c7ac2023-11-21T11:09:27ZengMDPI AGApplied Sciences2076-34172021-03-01116276310.3390/app11062763Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented RealityHanseob Kim0Ghazanfar Ali1Andréas Pastor2Myungho Lee3Gerard J. Kim4Jae-In Hwang5Center for Artificial Intelligence, Korea Institute of Science and Technology (KIST), Seoul 02792, KoreaCenter for Artificial Intelligence, Korea Institute of Science and Technology (KIST), Seoul 02792, KoreaLS2N, University of Nantes, 44200 Nantes, FranceSchool of Computer Science and Engineering, Pusan National University, Busan 46241, KoreaDepartment of Computer Science and Engineering, Korea University, Seoul 02841, KoreaCenter for Artificial Intelligence, Korea Institute of Science and Technology (KIST), Seoul 02792, KoreaRealistic interactions with real objects (e.g., animals, toys, robots) in an augmented reality (AR) environment enhances the user experience. The common AR apps on the market achieve realistic interactions by superimposing pre-modeled virtual proxies on the real objects in the AR environment. This way user perceives the interaction with virtual proxies as interaction with real objects. However, catering to environment change, shape deformation, and view update is not a trivial task. Our proposed method uses the dynamic silhouette of a real object to enable realistic interactions. Our approach is practical, lightweight, and requires no additional hardware besides the device camera. For a case study, we designed a mobile AR application to interact with real animal dolls. Our scenario included a virtual human performing four types of realistic interactions. Results demonstrated our method’s stability that does not require pre-modeled virtual proxies in case of shape deformation and view update. We also conducted a pilot study using our approach and reported significant improvements in user perception of spatial awareness and presence for realistic interactions with a virtual human.https://www.mdpi.com/2076-3417/11/6/2763augmented realitymobile ARdeep learningsegmentationrealistic interactionvirtual human
spellingShingle Hanseob Kim
Ghazanfar Ali
Andréas Pastor
Myungho Lee
Gerard J. Kim
Jae-In Hwang
Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
Applied Sciences
augmented reality
mobile AR
deep learning
segmentation
realistic interaction
virtual human
title Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
title_full Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
title_fullStr Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
title_full_unstemmed Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
title_short Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality
title_sort silhouettes from real objects enable realistic interactions with a virtual human in mobile augmented reality
topic augmented reality
mobile AR
deep learning
segmentation
realistic interaction
virtual human
url https://www.mdpi.com/2076-3417/11/6/2763
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