The effect of water immersion on vection in virtual reality
Abstract Research about vection (illusory self-motion) has investigated a wide range of sensory cues and employed various methods and equipment, including use of virtual reality (VR). However, there is currently no research in the field of vection on the impact of floating in water while experiencin...
Main Authors: | Géraldine Fauville, Anna C. M. Queiroz, Erika S. Woolsey, Jonathan W. Kelly, Jeremy N. Bailenson |
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Format: | Article |
Language: | English |
Published: |
Nature Portfolio
2021-01-01
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Series: | Scientific Reports |
Online Access: | https://doi.org/10.1038/s41598-020-80100-y |
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