Spinal pain syndromes among video game players

Aim of the study: The purpose of this study was to assess the occurrence of spinal pain syndromes among video game players. Material and methods: 550 persons took part in the survey, including 494 (89.8%) men and 56 (10.2%) women playing video games. The study was conducted using an online questionn...

Full description

Bibliographic Details
Main Authors: Klaudia Korpak, Aneta Bac, Anna Ścisłowska-Czarnecka
Format: Article
Language:English
Published: University of Applied Sciences in Tarnow, Poland 2020-06-01
Series:Health Promotion & Physical Activity
Subjects:
Online Access:https://journals.anstar.edu.pl/index.php/hppa/article/view/153
_version_ 1797791279762898944
author Klaudia Korpak
Aneta Bac
Anna Ścisłowska-Czarnecka
author_facet Klaudia Korpak
Aneta Bac
Anna Ścisłowska-Czarnecka
author_sort Klaudia Korpak
collection DOAJ
description Aim of the study: The purpose of this study was to assess the occurrence of spinal pain syndromes among video game players. Material and methods: 550 persons took part in the survey, including 494 (89.8%) men and 56 (10.2%) women playing video games. The study was conducted using an online questionnaire created using Google Forms. The questionnaire contained 27 questions, including questions about time spent in a sitting position, the occurrence of spinal pain, ways of dealing with pain, and knowledge of the principles of spinal pain prophylaxis. Results: 70% of respondents play on the computer seven days a week, about 3-4 hours a day. Half of the surveyed players devoted one to two hours a day to physical exercise, one-third of the study subjects less than an hour, while every third video game player performed physical activity 3-4 times a week. When pain comes, almost 70% of respondents wait for it to subside, every fourth person treats themselves and the rest seeks help of a doctor or physiotherapist. Conclusions: There was no correlation between the number of years spent on playing video games and the occurrence of spinal pain as well as between the daily number of hours spent on playing video games and the occurrence of spinal pain.
first_indexed 2024-03-13T02:16:35Z
format Article
id doaj.art-fc72a5339b6243329f1b2774efd2644b
institution Directory Open Access Journal
issn 2544-9117
language English
last_indexed 2024-03-13T02:16:35Z
publishDate 2020-06-01
publisher University of Applied Sciences in Tarnow, Poland
record_format Article
series Health Promotion & Physical Activity
spelling doaj.art-fc72a5339b6243329f1b2774efd2644b2023-06-30T12:47:57ZengUniversity of Applied Sciences in Tarnow, PolandHealth Promotion & Physical Activity2544-91172020-06-01112152010.5604/01.3001.0014.2636153Spinal pain syndromes among video game playersKlaudia Korpak0Aneta Bac1https://orcid.org/0000-0002-9882-8740Anna Ścisłowska-Czarnecka2https://orcid.org/0000-0001-8398-8912University of Physical Education in Krakow, Faculty of Rehabilitation, PolandUniversity of Physical Education in Krakow, Faculty of Rehabilitation, PolandUniversity of Physical Education in Krakow, Faculty of Rehabilitation, PolandAim of the study: The purpose of this study was to assess the occurrence of spinal pain syndromes among video game players. Material and methods: 550 persons took part in the survey, including 494 (89.8%) men and 56 (10.2%) women playing video games. The study was conducted using an online questionnaire created using Google Forms. The questionnaire contained 27 questions, including questions about time spent in a sitting position, the occurrence of spinal pain, ways of dealing with pain, and knowledge of the principles of spinal pain prophylaxis. Results: 70% of respondents play on the computer seven days a week, about 3-4 hours a day. Half of the surveyed players devoted one to two hours a day to physical exercise, one-third of the study subjects less than an hour, while every third video game player performed physical activity 3-4 times a week. When pain comes, almost 70% of respondents wait for it to subside, every fourth person treats themselves and the rest seeks help of a doctor or physiotherapist. Conclusions: There was no correlation between the number of years spent on playing video games and the occurrence of spinal pain as well as between the daily number of hours spent on playing video games and the occurrence of spinal pain.https://journals.anstar.edu.pl/index.php/hppa/article/view/153video game playerse-sportpainspine
spellingShingle Klaudia Korpak
Aneta Bac
Anna Ścisłowska-Czarnecka
Spinal pain syndromes among video game players
Health Promotion & Physical Activity
video game players
e-sport
pain
spine
title Spinal pain syndromes among video game players
title_full Spinal pain syndromes among video game players
title_fullStr Spinal pain syndromes among video game players
title_full_unstemmed Spinal pain syndromes among video game players
title_short Spinal pain syndromes among video game players
title_sort spinal pain syndromes among video game players
topic video game players
e-sport
pain
spine
url https://journals.anstar.edu.pl/index.php/hppa/article/view/153
work_keys_str_mv AT klaudiakorpak spinalpainsyndromesamongvideogameplayers
AT anetabac spinalpainsyndromesamongvideogameplayers
AT annascisłowskaczarnecka spinalpainsyndromesamongvideogameplayers