PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA
This research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D develo...
Main Authors: | , , |
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Format: | Article |
Language: | Indonesian |
Published: |
Universitas Muhammadiyah Metro
2018-09-01
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Series: | Aksioma: Jurnal Program Studi Pendidikan Matematika |
Subjects: | |
Online Access: | http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428 |
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author | Dian Trilaksono Darmadi Darmadi Wasilatul Murtafi'ah |
author_facet | Dian Trilaksono Darmadi Darmadi Wasilatul Murtafi'ah |
author_sort | Dian Trilaksono |
collection | DOAJ |
description | This research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D development model until the third stage, that is define , design, and develop. Instruments used in this research include validation sheet for instructional media, questionnaire response to measure the practicality of media, test result of learning result and questionnaire of student creativity to measure media effectiveness. The results of this study are as follows: 1) Learning media developed meet the criteria of validity and the average results obtained from the media validation questionnaire reached 85.42%. 2) Learning media developed meet the criteria of practicality with the average results obtained from the questionnaire of student responses on field trials reached 81.25%. 3) Learning media developed meet the criteria of effectiveness with the average results obtained from the average test results and the average score of student creativity questionnaires on field trials reached 82.95%. Based on the results of this study can be concluded that the learning media using Adobe Flash Professional based literacy to improve student creativity developed by researchers worthy of use in learning. |
first_indexed | 2024-12-11T20:21:28Z |
format | Article |
id | doaj.art-fdb62acf02e8432d82375a99e6aa1509 |
institution | Directory Open Access Journal |
issn | 2089-8703 2442-5419 |
language | Indonesian |
last_indexed | 2024-12-11T20:21:28Z |
publishDate | 2018-09-01 |
publisher | Universitas Muhammadiyah Metro |
record_format | Article |
series | Aksioma: Jurnal Program Studi Pendidikan Matematika |
spelling | doaj.art-fdb62acf02e8432d82375a99e6aa15092022-12-22T00:52:04ZindUniversitas Muhammadiyah MetroAksioma: Jurnal Program Studi Pendidikan Matematika2089-87032442-54192018-09-017218019110.24127/ajpm.v7i2.14281007PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWADian Trilaksono0Darmadi Darmadi1Wasilatul Murtafi'ah2Universitas PGRI Madiun - UNIPMAUniversitas PGRI Madiun - UNIPMAUniversitas PGRI Madiun - UNIPMAThis research is a research development that aims to know the validity, practicality, and effectiveness of learning media using Adobe Flash Professional based on literacy to improve student creativity and establish SMK Cendekia Madiun XI Banking as the subject of research with reference to 4D development model until the third stage, that is define , design, and develop. Instruments used in this research include validation sheet for instructional media, questionnaire response to measure the practicality of media, test result of learning result and questionnaire of student creativity to measure media effectiveness. The results of this study are as follows: 1) Learning media developed meet the criteria of validity and the average results obtained from the media validation questionnaire reached 85.42%. 2) Learning media developed meet the criteria of practicality with the average results obtained from the questionnaire of student responses on field trials reached 81.25%. 3) Learning media developed meet the criteria of effectiveness with the average results obtained from the average test results and the average score of student creativity questionnaires on field trials reached 82.95%. Based on the results of this study can be concluded that the learning media using Adobe Flash Professional based literacy to improve student creativity developed by researchers worthy of use in learning.http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428Adobe Flash ProfessionalCreativityLearning MediaLiteracy |
spellingShingle | Dian Trilaksono Darmadi Darmadi Wasilatul Murtafi'ah PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA Aksioma: Jurnal Program Studi Pendidikan Matematika Adobe Flash Professional Creativity Learning Media Literacy |
title | PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA |
title_full | PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA |
title_fullStr | PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA |
title_full_unstemmed | PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA |
title_short | PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA MENGGUNAKAN ADOBE FLASH PROFESSIONAL BERBASIS LITERASI UNTUK MENINGKATKAN KREATIVITAS SISWA |
title_sort | pengembangan media pembelajaran matematika menggunakan adobe flash professional berbasis literasi untuk meningkatkan kreativitas siswa |
topic | Adobe Flash Professional Creativity Learning Media Literacy |
url | http://ojs.fkip.ummetro.ac.id/index.php/matematika/article/view/1428 |
work_keys_str_mv | AT diantrilaksono pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa AT darmadidarmadi pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa AT wasilatulmurtafiah pengembanganmediapembelajaranmatematikamenggunakanadobeflashprofessionalberbasisliterasiuntukmeningkatkankreativitassiswa |