RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI

<p>The purpose of this research was to design an application that can help recognize animal noises that specialize in the school kids kindergarten. The research method used by writer is method grounded (grounded research) is a research method based on the facts and using a comparative analysis...

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Main Author: PUJI ASTUTI
Format: Article
Language:Indonesian
Published: Lembaga Penelitian Universitas Indraprasta PGRI 2017-02-01
Series:Faktor Exacta
Online Access:http://journal.lppmunindra.ac.id/index.php/Faktor_Exacta/article/view/1150
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author PUJI ASTUTI
author_facet PUJI ASTUTI
author_sort PUJI ASTUTI
collection DOAJ
description <p>The purpose of this research was to design an application that can help recognize animal noises that specialize in the school kids kindergarten. The research method used by writer is method grounded (grounded research) is a research method based on the facts and using a comparative analysis with the aim of holding an empirical generalization, establish the concept, to prove the theory, at the same time. In this research data is the source of the theory or theories based on the data. The author can draw the conclusion that the application design animals voiced android-based, it can be used as a benchmark as the progress of perception and memory of children. The result can be more like a child's learning and learning fast to understand this.</p><p> </p><p>Keyword: Android, Animal, Early age</p>
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spelling doaj.art-fdd47dc14b594253bf07b23d99c61eef2022-12-22T01:38:44ZindLembaga Penelitian Universitas Indraprasta PGRIFaktor Exacta1979-276X2502-339X2017-02-019438639210.30998/faktorexacta.v9i4.1150931RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINIPUJI ASTUTI0Teknik Informatika, Fakultas Teknik, Matematika dan Ilmu Pengetahuan Alam<p>The purpose of this research was to design an application that can help recognize animal noises that specialize in the school kids kindergarten. The research method used by writer is method grounded (grounded research) is a research method based on the facts and using a comparative analysis with the aim of holding an empirical generalization, establish the concept, to prove the theory, at the same time. In this research data is the source of the theory or theories based on the data. The author can draw the conclusion that the application design animals voiced android-based, it can be used as a benchmark as the progress of perception and memory of children. The result can be more like a child's learning and learning fast to understand this.</p><p> </p><p>Keyword: Android, Animal, Early age</p>http://journal.lppmunindra.ac.id/index.php/Faktor_Exacta/article/view/1150
spellingShingle PUJI ASTUTI
RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
Faktor Exacta
title RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
title_full RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
title_fullStr RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
title_full_unstemmed RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
title_short RANCANG BANGUN DAN PENERAPAN APLIKASI ANDROID PENGENALAN HEWAN-HEWAN BERSUARA UNTUK ANAK USIA DINI
title_sort rancang bangun dan penerapan aplikasi android pengenalan hewan hewan bersuara untuk anak usia dini
url http://journal.lppmunindra.ac.id/index.php/Faktor_Exacta/article/view/1150
work_keys_str_mv AT pujiastuti rancangbangundanpenerapanaplikasiandroidpengenalanhewanhewanbersuarauntukanakusiadini