The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes

We are at a turning point in development and thought about multi-sensorial engagement using digital mediation. From Oculus Rift VR goggles, Google Cardboard, noise-reducing headphones, vibrating-haptic simulating gloves, smell generators and virtual treadmills, every week a new technology or softwar...

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Main Author: Stuart Eve
Format: Article
Language:English
Published: University of York 2017-06-01
Series:Internet Archaeology
Subjects:
Online Access:http://intarch.ac.uk/journal/issue44/3/index.html
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author Stuart Eve
author_facet Stuart Eve
author_sort Stuart Eve
collection DOAJ
description We are at a turning point in development and thought about multi-sensorial engagement using digital mediation. From Oculus Rift VR goggles, Google Cardboard, noise-reducing headphones, vibrating-haptic simulating gloves, smell generators and virtual treadmills, every week a new technology or software emerges that can be used to virtualise, augment or diminish our reality, across all of our senses. In many cases these technologies have been used by archaeologists or museum professionals to didactically present or reconstruct archaeological sites or artefacts. However, Mixed Reality is rarely used to actively explore or analyse archaeological sites. This article explores a number of ways that these new multi-sensory developments can be harnessed and linked to a traditional GIS database using Mixed Reality. Through the example of three different sensory applications, I will demonstrate the implementation of an embodied GIS – allowing a multi-sensorial experience of archaeological data in situ, and enabling archaeologists to explore data in new ways, encouraging new interpretations by thinking and working through the body.
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spelling doaj.art-ff97291ee7eb4607a0ff824e35ec48352024-01-02T03:25:42ZengUniversity of YorkInternet Archaeology1363-53872017-06-014410.11141/ia.44.3The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapesStuart Eve0L – P: ArchaeologyWe are at a turning point in development and thought about multi-sensorial engagement using digital mediation. From Oculus Rift VR goggles, Google Cardboard, noise-reducing headphones, vibrating-haptic simulating gloves, smell generators and virtual treadmills, every week a new technology or software emerges that can be used to virtualise, augment or diminish our reality, across all of our senses. In many cases these technologies have been used by archaeologists or museum professionals to didactically present or reconstruct archaeological sites or artefacts. However, Mixed Reality is rarely used to actively explore or analyse archaeological sites. This article explores a number of ways that these new multi-sensory developments can be harnessed and linked to a traditional GIS database using Mixed Reality. Through the example of three different sensory applications, I will demonstrate the implementation of an embodied GIS – allowing a multi-sensorial experience of archaeological data in situ, and enabling archaeologists to explore data in new ways, encouraging new interpretations by thinking and working through the body.http://intarch.ac.uk/journal/issue44/3/index.htmlarchaeologymuseumITdatadatabasedigital archaeologyMixed RealityVirtual Realitysensory archaeologyGIS; embodied archaeologyphenomenology
spellingShingle Stuart Eve
The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
Internet Archaeology
archaeology
museum
IT
data
database
digital archaeology
Mixed Reality
Virtual Reality
sensory archaeology
GIS; embodied archaeology
phenomenology
title The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
title_full The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
title_fullStr The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
title_full_unstemmed The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
title_short The Embodied GIS. Using Mixed Reality to explore multi-sensory archaeological landscapes
title_sort embodied gis using mixed reality to explore multi sensory archaeological landscapes
topic archaeology
museum
IT
data
database
digital archaeology
Mixed Reality
Virtual Reality
sensory archaeology
GIS; embodied archaeology
phenomenology
url http://intarch.ac.uk/journal/issue44/3/index.html
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