Evaluating a Board Game Designed to Promote Young Children’s Delay of Gratification

ObjectiveDelay of gratification, or the extent to which one can resist the temptation of an immediate reward and wait for a larger reward later, is a self-regulatory skill that predicts positive outcomes. The aim of this research was to conduct initial tests of the effects of a board game designed t...

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Hlavní autoři: Stephanie Anzman-Frasca, Anita Singh, Derek Curry, Sara Tauriello, Leonard H. Epstein, Myles S. Faith, Kaley Reardon, Dave Pape
Médium: Článek
Jazyk:English
Vydáno: Frontiers Media S.A. 2020-11-01
Edice:Frontiers in Psychology
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On-line přístup:https://www.frontiersin.org/articles/10.3389/fpsyg.2020.581025/full