Real time bottom reverberation simulation in deep and shallow ocean environments

Thesis: S.M., Joint Program in Applied Ocean Science and Engineering (Massachusetts Institute of Technology, Department of Mechanical Engineering; and the Woods Hole Oceanographic Institution), 2015.

Bibliographic Details
Main Author: Miller, Thomas Edward, S.M. Massachusetts Institute of Technology
Other Authors: Henrik Schmidt.
Format: Thesis
Language:eng
Published: Massachusetts Institute of Technology 2016
Subjects:
Online Access:http://hdl.handle.net/1721.1/103576
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author Miller, Thomas Edward, S.M. Massachusetts Institute of Technology
author2 Henrik Schmidt.
author_facet Henrik Schmidt.
Miller, Thomas Edward, S.M. Massachusetts Institute of Technology
author_sort Miller, Thomas Edward, S.M. Massachusetts Institute of Technology
collection MIT
description Thesis: S.M., Joint Program in Applied Ocean Science and Engineering (Massachusetts Institute of Technology, Department of Mechanical Engineering; and the Woods Hole Oceanographic Institution), 2015.
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spelling mit-1721.1/1035762022-01-11T21:59:27Z Real time bottom reverberation simulation in deep and shallow ocean environments Miller, Thomas Edward, S.M. Massachusetts Institute of Technology Henrik Schmidt. Woods Hole Oceanographic Institution. Joint Program in Applied Ocean Physics and Engineering Massachusetts Institute of Technology. Department of Mechanical Engineering. Woods Hole Oceanographic Institution. Massachusetts Institute of Technology. Department of Mechanical Engineering Joint Program in Applied Ocean Science and Engineering. Mechanical Engineering. Woods Hole Oceanographic Institution. Thesis: S.M., Joint Program in Applied Ocean Science and Engineering (Massachusetts Institute of Technology, Department of Mechanical Engineering; and the Woods Hole Oceanographic Institution), 2015. Cataloged from PDF version of thesis. Includes bibliographical references (page 77). Due to the costs involved and time required to perform experiments at sea, it is important to provide accurate simulations of the ocean environment. Using the ray tracing code, BELLHOP, the Mission Oriented Operating Suite (MOOS), methods outlined by the Naval Research Laboratory (NRL) for bottom reverberation, and MATLAB, a model will be developed to incorporate the effects of bottom reverberation into the BELLHOP suite of code. This will be accomplished by using BELLHOP to generate a ray trace and eigen ray file. Then a MATLAB script will take the BELLHOP information and calculate the reverberation level using the NRL model by measuring the amplitude and reverberation at a receiver array simulated on the ocean floor. These reverberation values will then be used to determine the reverberation level at the source due to these bottom interactions. Testing of the simulation will include deep and shallow ocean profiles and multiple sound speed profiles (SSP). Following this testing, the goal is to implement the model in existing C++ code used for the testing of AUV systems. The ability to accurately model the ocean will not only allow for testing of autonomy code in the laboratory, but also make it possible to refine and calibrate code making ship time more efficient. by Thomas Edward Miller. S.M. 2016-07-11T14:44:49Z 2016-07-11T14:44:49Z 2015 2015 Thesis http://hdl.handle.net/1721.1/103576 940563216 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 77 pages application/pdf Massachusetts Institute of Technology
spellingShingle Joint Program in Applied Ocean Science and Engineering.
Mechanical Engineering.
Woods Hole Oceanographic Institution.
Miller, Thomas Edward, S.M. Massachusetts Institute of Technology
Real time bottom reverberation simulation in deep and shallow ocean environments
title Real time bottom reverberation simulation in deep and shallow ocean environments
title_full Real time bottom reverberation simulation in deep and shallow ocean environments
title_fullStr Real time bottom reverberation simulation in deep and shallow ocean environments
title_full_unstemmed Real time bottom reverberation simulation in deep and shallow ocean environments
title_short Real time bottom reverberation simulation in deep and shallow ocean environments
title_sort real time bottom reverberation simulation in deep and shallow ocean environments
topic Joint Program in Applied Ocean Science and Engineering.
Mechanical Engineering.
Woods Hole Oceanographic Institution.
url http://hdl.handle.net/1721.1/103576
work_keys_str_mv AT millerthomasedwardsmmassachusettsinstituteoftechnology realtimebottomreverberationsimulationindeepandshallowoceanenvironments