Use of a simulation game and queuing model to achieve shorter lead times in stamping die development
Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1996, and Thesis (M.S.)--Massachusetts Institute of Technology, Sloan School of Management, 1996.
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Format: | Thesis |
Language: | eng |
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Massachusetts Institute of Technology
2005
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Online Access: | http://hdl.handle.net/1721.1/10923 |
_version_ | 1811090857500082176 |
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author | Kelly, Brian J |
author2 | Charles H. Fine, Daniel Whitney. |
author_facet | Charles H. Fine, Daniel Whitney. Kelly, Brian J |
author_sort | Kelly, Brian J |
collection | MIT |
description | Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1996, and Thesis (M.S.)--Massachusetts Institute of Technology, Sloan School of Management, 1996. |
first_indexed | 2024-09-23T14:53:04Z |
format | Thesis |
id | mit-1721.1/10923 |
institution | Massachusetts Institute of Technology |
language | eng |
last_indexed | 2024-09-23T14:53:04Z |
publishDate | 2005 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/109232019-04-10T08:53:51Z Use of a simulation game and queuing model to achieve shorter lead times in stamping die development Kelly, Brian J Charles H. Fine, Daniel Whitney. Massachusetts Institute of Technology. Dept. of Mechanical Engineering Sloan School of Management Mechanical Engineering Sloan School of Management Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1996, and Thesis (M.S.)--Massachusetts Institute of Technology, Sloan School of Management, 1996. Includes bibliographical references (p. 129-130). by Brian J. Kelly. M.S. 2005-08-18T15:18:00Z 2005-08-18T15:18:00Z 1996 1996 Thesis http://hdl.handle.net/1721.1/10923 35651572 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 130 p. 9774461 bytes 9774222 bytes application/pdf application/pdf application/pdf Massachusetts Institute of Technology |
spellingShingle | Mechanical Engineering Sloan School of Management Kelly, Brian J Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title | Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title_full | Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title_fullStr | Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title_full_unstemmed | Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title_short | Use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
title_sort | use of a simulation game and queuing model to achieve shorter lead times in stamping die development |
topic | Mechanical Engineering Sloan School of Management |
url | http://hdl.handle.net/1721.1/10923 |
work_keys_str_mv | AT kellybrianj useofasimulationgameandqueuingmodeltoachieveshorterleadtimesinstampingdiedevelopment |