Strong games played on random graphs

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some target structure (such as a clique K[subscript k], a perfect ma...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Ferber, Asaf, Pfister, Pascal
Άλλοι συγγραφείς: Massachusetts Institute of Technology. Department of Mathematics
Μορφή: Άρθρο
Γλώσσα:en_US
Έκδοση: European Mathematical Information Service (EMIS) 2017
Διαθέσιμο Online:http://hdl.handle.net/1721.1/110013

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