Human learning in Atari

Atari games are an excellent testbed for studying intelligent behavior, as they offer a range of tasks that differ widely in their visual representation, game dynamics, and goals presented to an agent. The last two years have seen a spate of research into artificial agents that use a single algorith...

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Bibliographic Details
Main Authors: Pouncy, Thomas, Gershman, Samuel J., Tsividis, Pedro, Xu, Jacqueline L., Tenenbaum, Joshua B
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Format: Article
Published: Association for the Advancement of Artificial Intelligence 2017
Online Access:http://hdl.handle.net/1721.1/112620
https://orcid.org/0000-0002-0138-163X
https://orcid.org/0000-0002-1925-2035
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Summary:Atari games are an excellent testbed for studying intelligent behavior, as they offer a range of tasks that differ widely in their visual representation, game dynamics, and goals presented to an agent. The last two years have seen a spate of research into artificial agents that use a single algorithm to learn to play these games. The best of these artificial agents perform at better-than-human levels on most games, but require hundreds of hours of game-play experience to produce such behavior. Humans, on the other hand, can learn to perform well on these tasks in a matter of minutes. In this paper we present data on human learning trajectories for several Atari games, and test several hypotheses about the mechanisms that lead to such rapid learning.