Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning

Studies show that using role models can boost academic performance of learners (Lockwood, 2006; Marx & Roman, 2002). In this paper, we describe an experiment (N=1067) exploring the impacts of varying types of avatar on engagement in an educational game. The different conditions include role mode...

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Main Authors: Kao, Dominic, Harrell Jr, Douglas Alan
Other Authors: Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Format: Article
Language:en_US
Published: American Educational Research Association 2018
Online Access:http://hdl.handle.net/1721.1/113092
https://orcid.org/0000-0002-7732-6258
https://orcid.org/0000-0003-4992-2201
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author Kao, Dominic
Harrell Jr, Douglas Alan
author2 Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
author_facet Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Kao, Dominic
Harrell Jr, Douglas Alan
author_sort Kao, Dominic
collection MIT
description Studies show that using role models can boost academic performance of learners (Lockwood, 2006; Marx & Roman, 2002). In this paper, we describe an experiment (N=1067) exploring the impacts of varying types of avatar on engagement in an educational game. The different conditions include role models and (c) the non-role model case of simple geometric shapes (for baseline comparison). Using the Game Experience Questionnaire (GEQ) (IJsselsteijn, Kort, Poels, Jurgelionis, & Bellotti, 2007), we find that female participants using role model case (scientist avatars) had significantly higher engagement than female participants using non-scientist or shape avatars. This result suggests that STEM role model avatars have the potential to enhance engagement in educational games, which could in turn influence learning outcomes (Blumenfeld, Kempler, & Krajcik, 2005).
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spelling mit-1721.1/1130922022-09-30T23:39:38Z Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning Kao, Dominic Harrell Jr, Douglas Alan Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science Kao, Dominic Kao, Dominic Harrell Jr, Douglas Alan Studies show that using role models can boost academic performance of learners (Lockwood, 2006; Marx & Roman, 2002). In this paper, we describe an experiment (N=1067) exploring the impacts of varying types of avatar on engagement in an educational game. The different conditions include role models and (c) the non-role model case of simple geometric shapes (for baseline comparison). Using the Game Experience Questionnaire (GEQ) (IJsselsteijn, Kort, Poels, Jurgelionis, & Bellotti, 2007), we find that female participants using role model case (scientist avatars) had significantly higher engagement than female participants using non-scientist or shape avatars. This result suggests that STEM role model avatars have the potential to enhance engagement in educational games, which could in turn influence learning outcomes (Blumenfeld, Kempler, & Krajcik, 2005). National Science Foundation (U.S.) (STEM+C Grant 1542970) Natural Sciences and Engineering Research Council of Canada 2018-01-12T19:04:29Z 2018-01-12T19:04:29Z 2016-04 Article http://purl.org/eprint/type/ConferencePaper http://hdl.handle.net/1721.1/113092 Kao, Dominic and D. Fox Harrell. "Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning." 2016 2016 American Educational Research Association Conference, 8-12 April, 2016, Washington, DC, American Educational Resource Association, 2016. https://orcid.org/0000-0002-7732-6258 https://orcid.org/0000-0003-4992-2201 en_US http://www.aera.net/Publications/Online-Paper-Repository 2016 American Educational Research Association Conference Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/4.0/ application/pdf American Educational Research Association Kao
spellingShingle Kao, Dominic
Harrell Jr, Douglas Alan
Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title_full Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title_fullStr Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title_full_unstemmed Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title_short Toward Understanding the Impacts of Role Model Avatars on Engagement in Computer Science Learning
title_sort toward understanding the impacts of role model avatars on engagement in computer science learning
url http://hdl.handle.net/1721.1/113092
https://orcid.org/0000-0002-7732-6258
https://orcid.org/0000-0003-4992-2201
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