Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs
Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we present a possibly simpler proof of the result in [4] and stre...
Main Authors: | Demaine, Erik D, Liu, Quanquan |
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Other Authors: | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory |
Format: | Article |
Language: | English |
Published: |
Springer Nature
2019
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Online Access: | https://hdl.handle.net/1721.1/121351 |
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