Interactive robogami: An end-to-end system for design of robots with ground locomotion

© The Author(s) 2017. This paper aims to democratize the design and fabrication of robots, enabling people of all skill levels to make robots without needing expert domain knowledge. Existing work in computational design and rapid fabrication has explored this question of customization for physical...

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Main Authors: Schulz, Adriana, Sung, Cynthia, Spielberg, Andrew, Zhao, Wei, Cheng, Robin, Grinspun, Eitan, Rus, Daniela, Matusik, Wojciech
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Format: Article
Language:English
Published: SAGE Publications 2021
Online Access:https://hdl.handle.net/1721.1/134183
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author Schulz, Adriana
Sung, Cynthia
Spielberg, Andrew
Zhao, Wei
Cheng, Robin
Grinspun, Eitan
Rus, Daniela
Matusik, Wojciech
author2 Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
author_facet Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Schulz, Adriana
Sung, Cynthia
Spielberg, Andrew
Zhao, Wei
Cheng, Robin
Grinspun, Eitan
Rus, Daniela
Matusik, Wojciech
author_sort Schulz, Adriana
collection MIT
description © The Author(s) 2017. This paper aims to democratize the design and fabrication of robots, enabling people of all skill levels to make robots without needing expert domain knowledge. Existing work in computational design and rapid fabrication has explored this question of customization for physical objects but so far has not been able to conquer the complexity of robot designs. We have developed Interactive Robogami, a tool for composition-based design of ground robots that can be fabricated as flat sheets and then folded into 3D structures. This rapid prototyping process enables users to create lightweight, affordable, and materially versatile robots with short turnaround time. Using Interactive Robogami, designers can compose new robot designs from a database of print-and-fold parts. The designs are tested for the users' functional specifications via simulation and fabricated on user satisfaction. We present six robots designed and fabricated using a 3D printing based approach, as well as a larger robot cut from sheet metal. We have also conducted a user study that demonstrates that our tool is intuitive for novice designers and expressive enough to create a wide variety of ground robot designs.
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spelling mit-1721.1/1341832023-09-14T19:57:18Z Interactive robogami: An end-to-end system for design of robots with ground locomotion Schulz, Adriana Sung, Cynthia Spielberg, Andrew Zhao, Wei Cheng, Robin Grinspun, Eitan Rus, Daniela Matusik, Wojciech Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science © The Author(s) 2017. This paper aims to democratize the design and fabrication of robots, enabling people of all skill levels to make robots without needing expert domain knowledge. Existing work in computational design and rapid fabrication has explored this question of customization for physical objects but so far has not been able to conquer the complexity of robot designs. We have developed Interactive Robogami, a tool for composition-based design of ground robots that can be fabricated as flat sheets and then folded into 3D structures. This rapid prototyping process enables users to create lightweight, affordable, and materially versatile robots with short turnaround time. Using Interactive Robogami, designers can compose new robot designs from a database of print-and-fold parts. The designs are tested for the users' functional specifications via simulation and fabricated on user satisfaction. We present six robots designed and fabricated using a 3D printing based approach, as well as a larger robot cut from sheet metal. We have also conducted a user study that demonstrates that our tool is intuitive for novice designers and expressive enough to create a wide variety of ground robot designs. 2021-10-27T19:58:32Z 2021-10-27T19:58:32Z 2017 2019-06-21T15:01:28Z Article http://purl.org/eprint/type/JournalArticle https://hdl.handle.net/1721.1/134183 en 10.1177/0278364917723465 International Journal of Robotics Research Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/4.0/ application/pdf SAGE Publications MIT web domain
spellingShingle Schulz, Adriana
Sung, Cynthia
Spielberg, Andrew
Zhao, Wei
Cheng, Robin
Grinspun, Eitan
Rus, Daniela
Matusik, Wojciech
Interactive robogami: An end-to-end system for design of robots with ground locomotion
title Interactive robogami: An end-to-end system for design of robots with ground locomotion
title_full Interactive robogami: An end-to-end system for design of robots with ground locomotion
title_fullStr Interactive robogami: An end-to-end system for design of robots with ground locomotion
title_full_unstemmed Interactive robogami: An end-to-end system for design of robots with ground locomotion
title_short Interactive robogami: An end-to-end system for design of robots with ground locomotion
title_sort interactive robogami an end to end system for design of robots with ground locomotion
url https://hdl.handle.net/1721.1/134183
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