Exploiting Repetitions for Image-Based Rendering of Facades

© 2018 The Author(s) Computer Graphics Forum © 2018 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Street-level imagery is now abundant but does not have sufficient capture density to be usable for Image-Based Rendering (IBR) of facades. We pr...

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Main Authors: Rodriguez, Simon, Bousseau, Adrien, Durand, Fredo, Drettakis, George
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Format: Article
Language:English
Published: Wiley 2021
Online Access:https://hdl.handle.net/1721.1/135816
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author Rodriguez, Simon
Bousseau, Adrien
Durand, Fredo
Drettakis, George
author2 Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
author_facet Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Rodriguez, Simon
Bousseau, Adrien
Durand, Fredo
Drettakis, George
author_sort Rodriguez, Simon
collection MIT
description © 2018 The Author(s) Computer Graphics Forum © 2018 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Street-level imagery is now abundant but does not have sufficient capture density to be usable for Image-Based Rendering (IBR) of facades. We present a method that exploits repetitive elements in facades - such as windows - to perform data augmentation, in turn improving camera calibration, reconstructed geometry and overall rendering quality for IBR. The main intuition behind our approach is that a few views of several instances of an element provide similar information to many views of a single instance of that element. We first select similar instances of an element from 3–4 views of a facade and transform them into a common coordinate system, creating a “platonic” element. We use this common space to refine the camera calibration of each view of each instance and to reconstruct a 3D mesh of the element with multi-view stereo, that we regularize to obtain a piecewise-planar mesh aligned with dominant image contours. Observing the same element under multiple views also allows us to identify reflective areas - such as glass panels - which we use at rendering time to generate plausible reflections using an environment map. Our detailed 3D mesh, augmented set of views, and reflection mask enable image-based rendering of much higher quality than results obtained using the input images directly.
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spelling mit-1721.1/1358162023-01-10T19:56:02Z Exploiting Repetitions for Image-Based Rendering of Facades Rodriguez, Simon Bousseau, Adrien Durand, Fredo Drettakis, George Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory © 2018 The Author(s) Computer Graphics Forum © 2018 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Street-level imagery is now abundant but does not have sufficient capture density to be usable for Image-Based Rendering (IBR) of facades. We present a method that exploits repetitive elements in facades - such as windows - to perform data augmentation, in turn improving camera calibration, reconstructed geometry and overall rendering quality for IBR. The main intuition behind our approach is that a few views of several instances of an element provide similar information to many views of a single instance of that element. We first select similar instances of an element from 3–4 views of a facade and transform them into a common coordinate system, creating a “platonic” element. We use this common space to refine the camera calibration of each view of each instance and to reconstruct a 3D mesh of the element with multi-view stereo, that we regularize to obtain a piecewise-planar mesh aligned with dominant image contours. Observing the same element under multiple views also allows us to identify reflective areas - such as glass panels - which we use at rendering time to generate plausible reflections using an environment map. Our detailed 3D mesh, augmented set of views, and reflection mask enable image-based rendering of much higher quality than results obtained using the input images directly. 2021-10-27T20:29:26Z 2021-10-27T20:29:26Z 2018 2019-05-29T13:25:32Z Article http://purl.org/eprint/type/JournalArticle https://hdl.handle.net/1721.1/135816 en 10.1111/CGF.13480 Computer Graphics Forum Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/4.0/ application/pdf Wiley Other repository
spellingShingle Rodriguez, Simon
Bousseau, Adrien
Durand, Fredo
Drettakis, George
Exploiting Repetitions for Image-Based Rendering of Facades
title Exploiting Repetitions for Image-Based Rendering of Facades
title_full Exploiting Repetitions for Image-Based Rendering of Facades
title_fullStr Exploiting Repetitions for Image-Based Rendering of Facades
title_full_unstemmed Exploiting Repetitions for Image-Based Rendering of Facades
title_short Exploiting Repetitions for Image-Based Rendering of Facades
title_sort exploiting repetitions for image based rendering of facades
url https://hdl.handle.net/1721.1/135816
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AT bousseauadrien exploitingrepetitionsforimagebasedrenderingoffacades
AT durandfredo exploitingrepetitionsforimagebasedrenderingoffacades
AT drettakisgeorge exploitingrepetitionsforimagebasedrenderingoffacades