MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics

To speed up the process of monitoring, diagnosing, and fixing problems with multi-billion-dollar supercomputers researchers from the Laboratory and MIT have developed a new technology to visualize node monitoring, offering real-time system reporting in the Unity 3D game engine found in many video ga...

詳細記述

書誌詳細
第一著者: Kostovic, Aleksandar
フォーマット: 論文
言語:en_US
出版事項: www.tomshardware.com 2021
主題:
オンライン・アクセス:https://hdl.handle.net/1721.1/137837

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