MIT Researchers Turn to Unity 3D Game Engine for Supercomputer Diagnostics
To speed up the process of monitoring, diagnosing, and fixing problems with multi-billion-dollar supercomputers researchers from the Laboratory and MIT have developed a new technology to visualize node monitoring, offering real-time system reporting in the Unity 3D game engine found in many video ga...
第一著者: | Kostovic, Aleksandar |
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フォーマット: | 論文 |
言語: | en_US |
出版事項: |
www.tomshardware.com
2021
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主題: | |
オンライン・アクセス: | https://hdl.handle.net/1721.1/137837 |
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