Andantino: Teaching Children Piano with Projected Animated Characters

This paper explores how multi-modal body-syntonic interactive systems may be used to teach children to play the piano beyond the typical focus on reading musical scores and "surface correctness". Our work draws from Dalcroze Eurhythmics, a method of music pedagogy aimed at instilling an un...

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Principais autores: Xiao, Xiao, Puentes, Pablo, Ackermann, Edith, Ishii, Hiroshi
Formato: Artigo
Idioma:English
Publicado em: ACM 2021
Acesso em linha:https://hdl.handle.net/1721.1/138018
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author Xiao, Xiao
Puentes, Pablo
Ackermann, Edith
Ishii, Hiroshi
author_facet Xiao, Xiao
Puentes, Pablo
Ackermann, Edith
Ishii, Hiroshi
author_sort Xiao, Xiao
collection MIT
description This paper explores how multi-modal body-syntonic interactive systems may be used to teach children to play the piano beyond the typical focus on reading musical scores and "surface correctness". Our work draws from Dalcroze Eurhythmics, a method of music pedagogy aimed at instilling an understanding of music rooted in the body. We present a Dalcrozian process of piano learning as a fivestep iterative cycle of: listen, internalize, extend, analyze, and improvise. As a case study of how digital technologies may support this process, we present Andantino, a set of extensions of Andante, which projects musical lines as miniature light silhouettes that appear to walk on the keyboard of a player piano. We discuss features of Andantino based on each stage, or step, of the iterative framework and discuss directions for future research, based on two preliminary studies with children between the ages of 7 and 13.
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spelling mit-1721.1/1380182021-11-10T03:50:34Z Andantino: Teaching Children Piano with Projected Animated Characters Xiao, Xiao Puentes, Pablo Ackermann, Edith Ishii, Hiroshi This paper explores how multi-modal body-syntonic interactive systems may be used to teach children to play the piano beyond the typical focus on reading musical scores and "surface correctness". Our work draws from Dalcroze Eurhythmics, a method of music pedagogy aimed at instilling an understanding of music rooted in the body. We present a Dalcrozian process of piano learning as a fivestep iterative cycle of: listen, internalize, extend, analyze, and improvise. As a case study of how digital technologies may support this process, we present Andantino, a set of extensions of Andante, which projects musical lines as miniature light silhouettes that appear to walk on the keyboard of a player piano. We discuss features of Andantino based on each stage, or step, of the iterative framework and discuss directions for future research, based on two preliminary studies with children between the ages of 7 and 13. 2021-11-09T18:41:28Z 2021-11-09T18:41:28Z 2016-06-21 2019-07-23T12:56:45Z Article http://purl.org/eprint/type/ConferencePaper https://hdl.handle.net/1721.1/138018 Xiao, Xiao, Puentes, Pablo, Ackermann, Edith and Ishii, Hiroshi. 2016. "Andantino: Teaching Children Piano with Projected Animated Characters." en 10.1145/2930674.2930689 Creative Commons Attribution-Noncommercial-Share Alike http://creativecommons.org/licenses/by-nc-sa/4.0/ application/pdf ACM MIT web domain
spellingShingle Xiao, Xiao
Puentes, Pablo
Ackermann, Edith
Ishii, Hiroshi
Andantino: Teaching Children Piano with Projected Animated Characters
title Andantino: Teaching Children Piano with Projected Animated Characters
title_full Andantino: Teaching Children Piano with Projected Animated Characters
title_fullStr Andantino: Teaching Children Piano with Projected Animated Characters
title_full_unstemmed Andantino: Teaching Children Piano with Projected Animated Characters
title_short Andantino: Teaching Children Piano with Projected Animated Characters
title_sort andantino teaching children piano with projected animated characters
url https://hdl.handle.net/1721.1/138018
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