Innovations in Game-based Learning: How Lead Users Created Minecraft: Education Edition
Over the past four decades, myriad studies have shown that lead users are a significant source of major innovations in various industries. Further, studies have shown that innovations by lead users have resulted in economic benefits to firms while also satisfying the needs and improving the lives of...
Main Author: | Crespo, Amelia |
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Other Authors: | von Hippel, Eric |
Format: | Thesis |
Published: |
Massachusetts Institute of Technology
2022
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Online Access: | https://hdl.handle.net/1721.1/140362 |
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