An Integrated System for Interaction in Virtual Environments
Many of the systems for interaction currently being used in virtual environments are borrowed from 2D interfaces, such as mobile and desktop computing. These styles of interaction fail to take full advantage of the possibilities offered by immersive environments, and conceptually don’t make sense in...
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Format: | Thesis |
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Massachusetts Institute of Technology
2022
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Online Access: | https://hdl.handle.net/1721.1/142815 |
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author | Simonson, Aubrey |
author2 | Maes, Pattie |
author_facet | Maes, Pattie Simonson, Aubrey |
author_sort | Simonson, Aubrey |
collection | MIT |
description | Many of the systems for interaction currently being used in virtual environments are borrowed from 2D interfaces, such as mobile and desktop computing. These styles of interaction fail to take full advantage of the possibilities offered by immersive environments, and conceptually don’t make sense in 3D space. This thesis proposes and evaluates a pair of tools for interacting with virtual environments which are conceptually 3D, draw metaphors from physical reality, and fit together into an integrated system. The first of these tools, Bird, is a proposed solution for selection and manipulation tasks, and the second, Pockets, is a proposed solution for interacting with menus. Additionally, I propose a series of other tools and interaction techniques which follow the goal of designing from a fundamentally 3D rather than 2D position, and which integrate with Pockets and the Bird, but which were not implemented or tested during the course of this thesis. |
first_indexed | 2024-09-23T11:55:45Z |
format | Thesis |
id | mit-1721.1/142815 |
institution | Massachusetts Institute of Technology |
last_indexed | 2024-09-23T11:55:45Z |
publishDate | 2022 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/1428152022-06-01T03:24:20Z An Integrated System for Interaction in Virtual Environments Simonson, Aubrey Maes, Pattie Program in Media Arts and Sciences (Massachusetts Institute of Technology) Many of the systems for interaction currently being used in virtual environments are borrowed from 2D interfaces, such as mobile and desktop computing. These styles of interaction fail to take full advantage of the possibilities offered by immersive environments, and conceptually don’t make sense in 3D space. This thesis proposes and evaluates a pair of tools for interacting with virtual environments which are conceptually 3D, draw metaphors from physical reality, and fit together into an integrated system. The first of these tools, Bird, is a proposed solution for selection and manipulation tasks, and the second, Pockets, is a proposed solution for interacting with menus. Additionally, I propose a series of other tools and interaction techniques which follow the goal of designing from a fundamentally 3D rather than 2D position, and which integrate with Pockets and the Bird, but which were not implemented or tested during the course of this thesis. S.M. 2022-05-31T13:30:01Z 2022-05-31T13:30:01Z 2021-09 2022-05-25T15:55:49.158Z Thesis https://hdl.handle.net/1721.1/142815 0000-0001-7778-5940 In Copyright - Educational Use Permitted Copyright MIT http://rightsstatements.org/page/InC-EDU/1.0/ application/pdf Massachusetts Institute of Technology |
spellingShingle | Simonson, Aubrey An Integrated System for Interaction in Virtual Environments |
title | An Integrated System for Interaction in Virtual Environments |
title_full | An Integrated System for Interaction in Virtual Environments |
title_fullStr | An Integrated System for Interaction in Virtual Environments |
title_full_unstemmed | An Integrated System for Interaction in Virtual Environments |
title_short | An Integrated System for Interaction in Virtual Environments |
title_sort | integrated system for interaction in virtual environments |
url | https://hdl.handle.net/1721.1/142815 |
work_keys_str_mv | AT simonsonaubrey anintegratedsystemforinteractioninvirtualenvironments AT simonsonaubrey integratedsystemforinteractioninvirtualenvironments |