Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation

The MLB (Major League Baseball) has made multiple changes to the game of baseball recently to enhance the viewing experience for fans. One viable idea that has been tossed around for multiple years has been the implementation of an automated umpiring system. The MLB has the technology to utilize suc...

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Bibliographic Details
Main Author: Shepard, Keithen
Other Authors: Hosoi, Anette Peko
Format: Thesis
Published: Massachusetts Institute of Technology 2022
Online Access:https://hdl.handle.net/1721.1/144528
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author Shepard, Keithen
author2 Hosoi, Anette Peko
author_facet Hosoi, Anette Peko
Shepard, Keithen
author_sort Shepard, Keithen
collection MIT
description The MLB (Major League Baseball) has made multiple changes to the game of baseball recently to enhance the viewing experience for fans. One viable idea that has been tossed around for multiple years has been the implementation of an automated umpiring system. The MLB has the technology to utilize such a system using Trackman technology however most MLB teams have expressed opposition to the idea. Using an automated system would get rid of human mistakes that umpires make due to the high-speeds of MLB pitches and other challenges. We present a method to estimate the impact of automated umpiring given MLB pitch data. We define a novel pipeline for simulating the statistical changes in MLB games following the correction of umpire mistakes. This pipeline uses historical game data to guide our estimations and then compares our findings to the baseline real game statistics. We finally use this pipeline to analyze the changes that an automated umping model would bring on average to the MLB game.
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spelling mit-1721.1/1445282022-08-30T03:49:30Z Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation Shepard, Keithen Hosoi, Anette Peko Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science The MLB (Major League Baseball) has made multiple changes to the game of baseball recently to enhance the viewing experience for fans. One viable idea that has been tossed around for multiple years has been the implementation of an automated umpiring system. The MLB has the technology to utilize such a system using Trackman technology however most MLB teams have expressed opposition to the idea. Using an automated system would get rid of human mistakes that umpires make due to the high-speeds of MLB pitches and other challenges. We present a method to estimate the impact of automated umpiring given MLB pitch data. We define a novel pipeline for simulating the statistical changes in MLB games following the correction of umpire mistakes. This pipeline uses historical game data to guide our estimations and then compares our findings to the baseline real game statistics. We finally use this pipeline to analyze the changes that an automated umping model would bring on average to the MLB game. M.Eng. 2022-08-29T15:53:36Z 2022-08-29T15:53:36Z 2022-05 2022-05-27T16:19:48.566Z Thesis https://hdl.handle.net/1721.1/144528 In Copyright - Educational Use Permitted Copyright MIT http://rightsstatements.org/page/InC-EDU/1.0/ application/pdf Massachusetts Institute of Technology
spellingShingle Shepard, Keithen
Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title_full Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title_fullStr Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title_full_unstemmed Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title_short Estimating the Impact of Automated Umpiring in Baseball via Monte Carlo Simulation
title_sort estimating the impact of automated umpiring in baseball via monte carlo simulation
url https://hdl.handle.net/1721.1/144528
work_keys_str_mv AT shepardkeithen estimatingtheimpactofautomatedumpiringinbaseballviamontecarlosimulation