Hydra: A Spatial Perception Engine for Constructing and Optimizing 3D Scene Graphs in Real-time
3D scene graphs have emerged as a powerful map representation for robotics. Scene graphs encode spatial and semantic concepts at multiple levels of abstraction as nodes in a graph, and use edges to represent relationships. Such representations offer an efficient way to model diverse environments, an...
Main Author: | Hughes, Nathan |
---|---|
Other Authors: | Carlone, Luca |
Format: | Thesis |
Published: |
Massachusetts Institute of Technology
2022
|
Online Access: | https://hdl.handle.net/1721.1/145096 https://orcid.org/0000-0002-1201-7032 |
Similar Items
-
Hydra: A Real-time Spatial Perception System for 3D Scene Graph Construction and Optimization
by: Hughes, Nathan, et al.
Published: (2022) -
Kimera: From SLAM to spatial perception with 3D dynamic scene graphs
by: Rosinol, Antoni, et al.
Published: (2022) -
Clio: Real-Time Task-Driven Open-Set 3D Scene Graphs
by: Maggio, Dominic, et al.
Published: (2024) -
Infrastructure for modeling and inference engineering with 3D generative scene graphs
by: Garrett, Austin J.
Published: (2021) -
Taming a Hydra of Singularities
by: Bornemann, F, et al.
Published: (2005)