Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games
Main Authors: | , , |
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Other Authors: | |
Format: | Article |
Language: | English |
Published: |
ACM|CHI Conference on Human Factors in Computing Systems
2022
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Online Access: | https://hdl.handle.net/1721.1/146099 |
_version_ | 1826215247257534464 |
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author | Turakhia, Dishita Mueller, Stefanie DesPortes, Kayla |
author2 | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory |
author_facet | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory Turakhia, Dishita Mueller, Stefanie DesPortes, Kayla |
author_sort | Turakhia, Dishita |
collection | MIT |
first_indexed | 2024-09-23T16:20:07Z |
format | Article |
id | mit-1721.1/146099 |
institution | Massachusetts Institute of Technology |
language | English |
last_indexed | 2024-09-23T16:20:07Z |
publishDate | 2022 |
publisher | ACM|CHI Conference on Human Factors in Computing Systems |
record_format | dspace |
spelling | mit-1721.1/1460992023-02-15T21:55:26Z Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games Turakhia, Dishita Mueller, Stefanie DesPortes, Kayla Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory 2022-11-03T14:21:01Z 2022-11-03T14:21:01Z 2022-04-27 2022-11-02T22:43:15Z Article http://purl.org/eprint/type/ConferencePaper 978-1-4503-9157-3 https://hdl.handle.net/1721.1/146099 Turakhia, Dishita, Mueller, Stefanie and DesPortes, Kayla. 2022. "Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games." PUBLISHER_CC en https://doi.org/10.1145/3491102.3517721 Creative Commons Attribution 4.0 International license https://creativecommons.org/licenses/by/4.0/ The author(s) application/pdf ACM|CHI Conference on Human Factors in Computing Systems ACM|CHI Conference on Human Factors in Computing Systems |
spellingShingle | Turakhia, Dishita Mueller, Stefanie DesPortes, Kayla Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title | Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title_full | Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title_fullStr | Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title_full_unstemmed | Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title_short | Identifying Game Mechanics for Integrating Fabrication Activities within Existing Digital Games |
title_sort | identifying game mechanics for integrating fabrication activities within existing digital games |
url | https://hdl.handle.net/1721.1/146099 |
work_keys_str_mv | AT turakhiadishita identifyinggamemechanicsforintegratingfabricationactivitieswithinexistingdigitalgames AT muellerstefanie identifyinggamemechanicsforintegratingfabricationactivitieswithinexistingdigitalgames AT desporteskayla identifyinggamemechanicsforintegratingfabricationactivitieswithinexistingdigitalgames |