Computer-based Real-time Conferences

A real-time conferencing system allows a group of users to conduct a problem-solving meeting from their workstations. Participants in such a conference use the computer to jointly view, edit, and process relevant information, and use voice communication to discuss the information they are sharing. G...

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Bibliographic Details
Main Authors: Sarin, Sunil K., Greif, Irene
Published: 2023
Online Access:https://hdl.handle.net/1721.1/149091
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author Sarin, Sunil K.
Greif, Irene
author_facet Sarin, Sunil K.
Greif, Irene
author_sort Sarin, Sunil K.
collection MIT
description A real-time conferencing system allows a group of users to conduct a problem-solving meeting from their workstations. Participants in such a conference use the computer to jointly view, edit, and process relevant information, and use voice communication to discuss the information they are sharing. General principles are presented in this paper for selecting a set of user functions in a real-time conferencing system. The available implementation strategies are reviewed and compared, with emphasis on the tradeoffs between reusing existing single-user interactive programs and writing new distributed multi-user programs. Network communication requirements for real-time conferences, and their potential impact on communication protocol standards, are discussed. Real-time conferencing is contrasted with aynchronous communication support such as electronic message systems and shared databases, and the need for the two to work together within the total system environment is emphasized.
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spelling mit-1721.1/1490912023-03-30T04:09:33Z Computer-based Real-time Conferences Sarin, Sunil K. Greif, Irene A real-time conferencing system allows a group of users to conduct a problem-solving meeting from their workstations. Participants in such a conference use the computer to jointly view, edit, and process relevant information, and use voice communication to discuss the information they are sharing. General principles are presented in this paper for selecting a set of user functions in a real-time conferencing system. The available implementation strategies are reviewed and compared, with emphasis on the tradeoffs between reusing existing single-user interactive programs and writing new distributed multi-user programs. Network communication requirements for real-time conferences, and their potential impact on communication protocol standards, are discussed. Real-time conferencing is contrasted with aynchronous communication support such as electronic message systems and shared databases, and the need for the two to work together within the total system environment is emphasized. 2023-03-29T14:26:31Z 2023-03-29T14:26:31Z 1985-07 https://hdl.handle.net/1721.1/149091 MIT-LCS-TM-282 application/pdf
spellingShingle Sarin, Sunil K.
Greif, Irene
Computer-based Real-time Conferences
title Computer-based Real-time Conferences
title_full Computer-based Real-time Conferences
title_fullStr Computer-based Real-time Conferences
title_full_unstemmed Computer-based Real-time Conferences
title_short Computer-based Real-time Conferences
title_sort computer based real time conferences
url https://hdl.handle.net/1721.1/149091
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AT greifirene computerbasedrealtimeconferences