Primitives for Real-time Animation in Three Dimensions
We present a general purpose imaging model which can efficiently produce computer-generated animated scenes. Displaying sophisticated graphics scenes is a computationally complex operation. Thus, an efficient imaging model is necessary for producing real-time motion.
Main Author: | Chaing, Carol J. |
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Other Authors: | Gifford, David K. |
Published: |
2023
|
Online Access: | https://hdl.handle.net/1721.1/149626 |
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