CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001

How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and prominent guest speakers will explore a broad range of issues on new media and learning - technical, social, and business. Concrete examples of use of media will be presented as case st...

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Main Author: Miyagawa, Shigeru
Other Authors: Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Format: Learning Object
Language:en-US
Published: 2023
Subjects:
Online Access:https://hdl.handle.net/1721.1/150949
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author Miyagawa, Shigeru
author2 Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
author_facet Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Miyagawa, Shigeru
author_sort Miyagawa, Shigeru
collection MIT
description How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and prominent guest speakers will explore a broad range of issues on new media and learning - technical, social, and business. Concrete examples of use of media will be presented as case studies. One major theme, though not the only one, is that today's youth, influenced by video games and other emerging interactive media forms, are acquiring a fundamentally different attitude towards media. Media is, for them, not something to be consumed, but also to be created. This has broad consequences for how we design media, how the young are taught in schools, and how mass media markets will need to adjust.
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spelling mit-1721.1/1509492025-02-20T22:03:51Z CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001 Media, Education, and the Marketplace Miyagawa, Shigeru Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing Massachusetts Institute of Technology. Global Languages educational technology media design CMS.930 21F.034 Educational technology 130501 Educational/Instructional Media Design How can we harness the emerging forms of interactive media to enhance the learning process? Professor Miyagawa and prominent guest speakers will explore a broad range of issues on new media and learning - technical, social, and business. Concrete examples of use of media will be presented as case studies. One major theme, though not the only one, is that today's youth, influenced by video games and other emerging interactive media forms, are acquiring a fundamentally different attitude towards media. Media is, for them, not something to be consumed, but also to be created. This has broad consequences for how we design media, how the young are taught in schools, and how mass media markets will need to adjust. 2023-06-26T19:18:16Z 2023-06-26T19:18:16Z 2001-12 2023-06-26T19:18:23Z Learning Object CMS.930-Fall2001 CMS.930 21G.034 IMSCP-MD5-9f2ea28fa44338bdfdacf66bc0713792 https://hdl.handle.net/1721.1/150949 en-US http://www.snow.or.kr/lecture/social_sciences/media/2634.html This site (c) Massachusetts Institute of Technology 2023. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license") unless otherwise noted. The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions. 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spellingShingle educational technology
media design
CMS.930
21F.034
Educational technology
130501
Educational/Instructional Media Design
Miyagawa, Shigeru
CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title_full CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title_fullStr CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title_full_unstemmed CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title_short CMS.930 / 21G.034 Media, Education, and the Marketplace, Fall 2001
title_sort cms 930 21g 034 media education and the marketplace fall 2001
topic educational technology
media design
CMS.930
21F.034
Educational technology
130501
Educational/Instructional Media Design
url https://hdl.handle.net/1721.1/150949
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