Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design

Bibliographic Details
Main Authors: Kuang, Quincy, Shen, Feifei, Fang, Cathy Mengying, Dong, Annie
Other Authors: Massachusetts Institute of Technology. Media Laboratory
Format: Article
Language:English
Published: ACM|Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play 2023
Online Access:https://hdl.handle.net/1721.1/152623
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author Kuang, Quincy
Shen, Feifei
Fang, Cathy Mengying
Dong, Annie
author2 Massachusetts Institute of Technology. Media Laboratory
author_facet Massachusetts Institute of Technology. Media Laboratory
Kuang, Quincy
Shen, Feifei
Fang, Cathy Mengying
Dong, Annie
author_sort Kuang, Quincy
collection MIT
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institution Massachusetts Institute of Technology
language English
last_indexed 2024-09-23T15:24:31Z
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publisher ACM|Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
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spelling mit-1721.1/1526232024-01-05T16:08:12Z Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design Kuang, Quincy Shen, Feifei Fang, Cathy Mengying Dong, Annie Massachusetts Institute of Technology. Media Laboratory 2023-11-02T12:20:53Z 2023-11-02T12:20:53Z 2023-10-06 2023-11-01T07:46:55Z Article http://purl.org/eprint/type/ConferencePaper 979-8-4007-0029-3 https://hdl.handle.net/1721.1/152623 Kuang, Quincy, Shen, Feifei, Fang, Cathy Mengying and Dong, Annie. 2023. "Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design." PUBLISHER_POLICY en https://doi.org/10.1145/3573382.3616057 Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. The author(s) application/pdf ACM|Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play Association for Computing Machinery
spellingShingle Kuang, Quincy
Shen, Feifei
Fang, Cathy Mengying
Dong, Annie
Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title_full Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title_fullStr Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title_full_unstemmed Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title_short Memeopoly: An AI-Powered Physical Board Game Interface for Tangible Play and Learning Art and Design
title_sort memeopoly an ai powered physical board game interface for tangible play and learning art and design
url https://hdl.handle.net/1721.1/152623
work_keys_str_mv AT kuangquincy memeopolyanaipoweredphysicalboardgameinterfacefortangibleplayandlearningartanddesign
AT shenfeifei memeopolyanaipoweredphysicalboardgameinterfacefortangibleplayandlearningartanddesign
AT fangcathymengying memeopolyanaipoweredphysicalboardgameinterfacefortangibleplayandlearningartanddesign
AT dongannie memeopolyanaipoweredphysicalboardgameinterfacefortangibleplayandlearningartanddesign