Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking
In this study, we explored the effect of seeing one’s avatar in a virtual mirror during a virtual reality (VR) perspective taking experience. Participants were divided into two groups, with one experiencing the VR environment with the presence of a mirror showcasing their avatar and the other withou...
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Format: | Article |
Language: | English |
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ACM|International Conference on Mobile and Ubiquitous Multimedia
2024
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Online Access: | https://hdl.handle.net/1721.1/153293 |
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author | Yildirim, Caglar Sengun, Sercan Akhoroz, Mehmet Kucuk, Eyup Engin Harrell, Fox |
author2 | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory |
author_facet | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory Yildirim, Caglar Sengun, Sercan Akhoroz, Mehmet Kucuk, Eyup Engin Harrell, Fox |
author_sort | Yildirim, Caglar |
collection | MIT |
description | In this study, we explored the effect of seeing one’s avatar in a virtual mirror during a virtual reality (VR) perspective taking experience. Participants were divided into two groups, with one experiencing the VR environment with the presence of a mirror showcasing their avatar and the other without. Results revealed that the sense of presence was comparable across both groups. However, a notable difference emerged in terms of empathy; participants who viewed their avatars in the mirror exhibited reduced empathic responses. These findings illuminate the nuanced dynamics of self-representation in virtual environments, suggesting that inducing self-awareness through a virtual mirror in VR might have unintended emotional consequences. |
first_indexed | 2024-09-23T12:48:55Z |
format | Article |
id | mit-1721.1/153293 |
institution | Massachusetts Institute of Technology |
language | English |
last_indexed | 2024-09-23T12:48:55Z |
publishDate | 2024 |
publisher | ACM|International Conference on Mobile and Ubiquitous Multimedia |
record_format | dspace |
spelling | mit-1721.1/1532932024-07-11T19:43:36Z Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking Yildirim, Caglar Sengun, Sercan Akhoroz, Mehmet Kucuk, Eyup Engin Harrell, Fox Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory In this study, we explored the effect of seeing one’s avatar in a virtual mirror during a virtual reality (VR) perspective taking experience. Participants were divided into two groups, with one experiencing the VR environment with the presence of a mirror showcasing their avatar and the other without. Results revealed that the sense of presence was comparable across both groups. However, a notable difference emerged in terms of empathy; participants who viewed their avatars in the mirror exhibited reduced empathic responses. These findings illuminate the nuanced dynamics of self-representation in virtual environments, suggesting that inducing self-awareness through a virtual mirror in VR might have unintended emotional consequences. 2024-01-09T21:59:44Z 2024-01-09T21:59:44Z 2023-12-03 2024-01-01T08:50:35Z Article http://purl.org/eprint/type/JournalArticle 979-8-4007-0921-0 https://hdl.handle.net/1721.1/153293 Yildirim, Caglar, Sengun, Sercan, Akhoroz, Mehmet, Kucuk, Eyup Engin and Harrell, Fox. 2023. "Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking." en https://doi.org/10.1145/3626705.3631789 Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. The author(s) application/pdf ACM|International Conference on Mobile and Ubiquitous Multimedia Association for Computing Machinery |
spellingShingle | Yildirim, Caglar Sengun, Sercan Akhoroz, Mehmet Kucuk, Eyup Engin Harrell, Fox Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title | Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title_full | Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title_fullStr | Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title_full_unstemmed | Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title_short | Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking |
title_sort | through the looking glass the role of virtual mirrors in shaping empathy in virtual reality perspective taking |
url | https://hdl.handle.net/1721.1/153293 |
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