Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications
Design thinking (DT) is a widely-used innovation approach characterized by its experience-based character. It revolves around creating innovative solutions through extensive interaction among end-users, team members, and other stakeholders. However, traditional on-site, physical DT sessions are incr...
Main Authors: | , , , |
---|---|
Other Authors: | |
Format: | Article |
Published: |
Elsevier BV
2024
|
Online Access: | https://hdl.handle.net/1721.1/156680 https://doi.org/10.1016/j.techfore.2024.123596 |
_version_ | 1824458206623039488 |
---|---|
author | Minet, Alice Wentzel, Daniel Raff, Stefan Garbas, Janina |
author2 | Sloan School of Management |
author_facet | Sloan School of Management Minet, Alice Wentzel, Daniel Raff, Stefan Garbas, Janina |
author_sort | Minet, Alice |
collection | MIT |
description | Design thinking (DT) is a widely-used innovation approach characterized by its experience-based character. It revolves around creating innovative solutions through extensive interaction among end-users, team members, and other stakeholders. However, traditional on-site, physical DT sessions are increasingly replaced by virtual sessions, potentially undermining the experiential nature of DT. This study examines the effects of changing from a physical to a virtual format on participants' experiences in DT processes as well as the resulting outcomes. To this end, we first identified two established complementary psychological theories—construal level theory and embodied cognition—that provide starting points for understanding the experiences of participants in physical and virtual DT formats. Next, we pursued an exploratory qualitative study by conducting 41 in-depth interviews with DT experts from research and practice. Our findings show that the DT format has profound effects across all phases of the DT process. From a theoretical perspective, we contribute by showing that changing the DT format to a virtual setting affects participants' cognitive experiences during all DT process phases and the respective outcomes. From a managerial perspective, we suggest a roadmap for designing a hybrid DT process that integrates the advantages of both physical and virtual DT formats. |
first_indexed | 2024-09-23T13:06:43Z |
format | Article |
id | mit-1721.1/156680 |
institution | Massachusetts Institute of Technology |
last_indexed | 2025-02-19T04:22:12Z |
publishDate | 2024 |
publisher | Elsevier BV |
record_format | dspace |
spelling | mit-1721.1/1566802025-01-05T04:43:54Z Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications Minet, Alice Wentzel, Daniel Raff, Stefan Garbas, Janina Sloan School of Management Design thinking (DT) is a widely-used innovation approach characterized by its experience-based character. It revolves around creating innovative solutions through extensive interaction among end-users, team members, and other stakeholders. However, traditional on-site, physical DT sessions are increasingly replaced by virtual sessions, potentially undermining the experiential nature of DT. This study examines the effects of changing from a physical to a virtual format on participants' experiences in DT processes as well as the resulting outcomes. To this end, we first identified two established complementary psychological theories—construal level theory and embodied cognition—that provide starting points for understanding the experiences of participants in physical and virtual DT formats. Next, we pursued an exploratory qualitative study by conducting 41 in-depth interviews with DT experts from research and practice. Our findings show that the DT format has profound effects across all phases of the DT process. From a theoretical perspective, we contribute by showing that changing the DT format to a virtual setting affects participants' cognitive experiences during all DT process phases and the respective outcomes. From a managerial perspective, we suggest a roadmap for designing a hybrid DT process that integrates the advantages of both physical and virtual DT formats. 2024-09-06T16:07:06Z 2024-09-06T16:07:06Z 2024-08 Article http://purl.org/eprint/type/JournalArticle 0040-1625 https://hdl.handle.net/1721.1/156680 Minet, Alice, Wentzel, Daniel, Raff, Stefan and Garbas, Janina. 2024. "Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications." Technological Forecasting and Social Change, 207 (123596). https://doi.org/10.1016/j.techfore.2024.123596 10.1016/j.techfore.2024.123596 Technological Forecasting and Social Change Creative Commons Attribution https://creativecommons.org/licenses/by/4.0/ application/pdf Elsevier BV Elsevier |
spellingShingle | Minet, Alice Wentzel, Daniel Raff, Stefan Garbas, Janina Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title | Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title_full | Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title_fullStr | Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title_full_unstemmed | Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title_short | Design thinking in physical and virtual environments: Conceptual foundations, qualitative analysis, and practical implications |
title_sort | design thinking in physical and virtual environments conceptual foundations qualitative analysis and practical implications |
url | https://hdl.handle.net/1721.1/156680 https://doi.org/10.1016/j.techfore.2024.123596 |
work_keys_str_mv | AT minetalice designthinkinginphysicalandvirtualenvironmentsconceptualfoundationsqualitativeanalysisandpracticalimplications AT wentzeldaniel designthinkinginphysicalandvirtualenvironmentsconceptualfoundationsqualitativeanalysisandpracticalimplications AT raffstefan designthinkinginphysicalandvirtualenvironmentsconceptualfoundationsqualitativeanalysisandpracticalimplications AT garbasjanina designthinkinginphysicalandvirtualenvironmentsconceptualfoundationsqualitativeanalysisandpracticalimplications |