Imitation and social learning for synthetic characters
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004.
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Format: | Thesis |
Language: | en_US |
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Massachusetts Institute of Technology
2005
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Online Access: | http://hdl.handle.net/1721.1/28775 |
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author | Buchsbaum, Daphna, 1979- |
author2 | Bruce M. Blumberg. |
author_facet | Bruce M. Blumberg. Buchsbaum, Daphna, 1979- |
author_sort | Buchsbaum, Daphna, 1979- |
collection | MIT |
description | Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004. |
first_indexed | 2024-09-23T11:53:19Z |
format | Thesis |
id | mit-1721.1/28775 |
institution | Massachusetts Institute of Technology |
language | en_US |
last_indexed | 2024-09-23T11:53:19Z |
publishDate | 2005 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/287752019-04-10T21:59:11Z Imitation and social learning for synthetic characters Buchsbaum, Daphna, 1979- Bruce M. Blumberg. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences. Architecture. Program in Media Arts and Sciences. Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2004. Includes bibliographical references (p. 137-149). We want to build animated characters and robots capable of rich social interactions with humans and each other, and who are able to learn by observing those around them. An increasing amount of evidence suggests that, in human infants, the ability to learn by watching others, and in particular, the ability to imitate, could be crucial precursors to the development of appropriate social behavior, and ultimately the ability to reason about the thoughts, intents, beliefs, and desires of others. We have created a number of imitative characters and robots, the latest of which is Max T. Mouse, an anthropomorphic animated mouse character who is able to observe the actions he sees his friend Morris Mouse performing, and compare them to the actions he knows how to perform himself. This matching process allows Max to accurately imitate Morris's gestures and actions, even when provided with limited synthetic visual input. Furthermore, by using his own perception, motor, and action systems as models for the behavioral and perceptual capabilities of others (a process known as Simulation Theory in the cognitive literature), Max can begin to identify simple goals and motivations for Morris's behavior, an important step towards developing characters with a full theory of mind. Finally, Max can learn about unfamiliar objects in his environment, such as food and toys, by observing and correctly interpreting Morris's interactions with these objects, demonstrating his ability to take advantage of socially acquired information. by Daphna Buchsbaum. S.M. 2005-09-27T18:16:38Z 2005-09-27T18:16:38Z 2004 2004 Thesis http://hdl.handle.net/1721.1/28775 60128884 en_US M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 149 p. 6090952 bytes 6111080 bytes application/pdf application/pdf application/pdf Massachusetts Institute of Technology |
spellingShingle | Architecture. Program in Media Arts and Sciences. Buchsbaum, Daphna, 1979- Imitation and social learning for synthetic characters |
title | Imitation and social learning for synthetic characters |
title_full | Imitation and social learning for synthetic characters |
title_fullStr | Imitation and social learning for synthetic characters |
title_full_unstemmed | Imitation and social learning for synthetic characters |
title_short | Imitation and social learning for synthetic characters |
title_sort | imitation and social learning for synthetic characters |
topic | Architecture. Program in Media Arts and Sciences. |
url | http://hdl.handle.net/1721.1/28775 |
work_keys_str_mv | AT buchsbaumdaphna1979 imitationandsociallearningforsyntheticcharacters |