Design of a World-Wide Simulation Web
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003.
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Format: | Thesis |
Language: | eng |
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Massachusetts Institute of Technology
2006
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Online Access: | http://hdl.handle.net/1721.1/29729 |
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author | Yang, Elaine, 1974- |
author2 | Woodie C. Flowers. |
author_facet | Woodie C. Flowers. Yang, Elaine, 1974- |
author_sort | Yang, Elaine, 1974- |
collection | MIT |
description | Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003. |
first_indexed | 2024-09-23T08:13:54Z |
format | Thesis |
id | mit-1721.1/29729 |
institution | Massachusetts Institute of Technology |
language | eng |
last_indexed | 2024-09-23T08:13:54Z |
publishDate | 2006 |
publisher | Massachusetts Institute of Technology |
record_format | dspace |
spelling | mit-1721.1/297292019-04-09T17:28:33Z Design of a World-Wide Simulation Web Design of a WWSW Yang, Elaine, 1974- Woodie C. Flowers. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science. Electrical Engineering and Computer Science. Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2003. Includes bibliographical references (p. 49). The World-Wide Simulation Web (WWSW) is an emergent distributed simulation environment whose use model parallels that of the World-Wide Web (WWW). The idea was developed from working with two generations of the Distributed Object-Modeling Environment (DOME). A design for the architecture of the WWSW is proposed. The specification for the WWSW was determined by examining a list of desired features, deciding who the system users were and understanding use scenarios. The architecture design covers object model representation, server structure, client application structure, and graphical user interface guidelines. An implementation is complete of the core object model, client and server applications, and user interface concepts. Initial results have been promising since many desired features such as a flat object model representation, multiple model instances support, model solving, and advanced notification have been demonstrated. However, there is still a lot of work to be done to fully realize the complete WWSW vision. by Elaine Yang. M.Eng. 2006-03-24T16:20:05Z 2006-03-24T16:20:05Z 2003 2003 Thesis http://hdl.handle.net/1721.1/29729 54039859 eng M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582 49 p. 1712968 bytes 1712771 bytes application/pdf application/pdf application/pdf Massachusetts Institute of Technology |
spellingShingle | Electrical Engineering and Computer Science. Yang, Elaine, 1974- Design of a World-Wide Simulation Web |
title | Design of a World-Wide Simulation Web |
title_full | Design of a World-Wide Simulation Web |
title_fullStr | Design of a World-Wide Simulation Web |
title_full_unstemmed | Design of a World-Wide Simulation Web |
title_short | Design of a World-Wide Simulation Web |
title_sort | design of a world wide simulation web |
topic | Electrical Engineering and Computer Science. |
url | http://hdl.handle.net/1721.1/29729 |
work_keys_str_mv | AT yangelaine1974 designofaworldwidesimulationweb AT yangelaine1974 designofawwsw |