13.472J Computational Geometry, Spring 2003

Topics in surface modeling: b-splines, non-uniform rational b-splines, physically based deformable surfaces, sweeps and generalized cylinders, offsets, blending and filleting surfaces. Non-linear solvers and intersection problems. Solid modeling: constructive solid geometry, boundary representation,...

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Bibliographic Details
Main Authors: Patrikalakis, N. M. (Nicholas M.), Maekawa, Takashi, 1953-
Other Authors: Massachusetts Institute of Technology. Department of Ocean Engineering
Format: Learning Object
Language:en-US
Published: 2003
Subjects:
Online Access:http://hdl.handle.net/1721.1/35901
Description
Summary:Topics in surface modeling: b-splines, non-uniform rational b-splines, physically based deformable surfaces, sweeps and generalized cylinders, offsets, blending and filleting surfaces. Non-linear solvers and intersection problems. Solid modeling: constructive solid geometry, boundary representation, non-manifold and mixed-dimension boundary representation models, octrees. Robustness of geometric computations. Interval methods. Finite and boundary element discretization methods for continuum mechanics problems. Scientific visualization. Variational geometry. Tolerances. Inspection methods. Feature representation and recognition. Shape interrogation for design, analysis, and manufacturing. Involves analytical and programming assignments.