Games, puzzles, and computation
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.
Main Author: | Hearn, Robert A. (Robert Aubrey), 1965- |
---|---|
Other Authors: | Erik D. Demaine and Gerald J. Sussman. |
Format: | Thesis |
Language: | eng |
Published: |
Massachusetts Institute of Technology
2007
|
Subjects: | |
Online Access: | http://hdl.handle.net/1721.1/37913 |
Similar Items
Similar Items
-
Building grounded abstractions for artificial intelligence programming
by: Hearn, Robert A. (Robert Aubrey), 1965-
Published: (2005) -
A system for procedurally generating puzzles for games
by: Thomson, Alec (Alec P.)
Published: (2014) -
On the computational complexity of portal and push-pull block puzzles
by: Lynch, Jayson (Jayson R.)
Published: (2016) -
Virtual reality puzzle game
by: Kuan, Ji Jie
Published: (2019) -
Usability and game design : improving the MITAR Game Editor
by: Falconi, Robert F
Published: (2011)